示例#1
0
        void Start()
        {
            BallBouncer bouncer = FindObjectOfType <BallBouncer>();

            bouncer.OnPlatformTouched += IncrementScore;
            bouncer.OnFailed          += ResetScore;
        }
示例#2
0
        void Start()
        {
            gameState = GameState.ReadyToPlay;

            BallBouncer ballBouncer = FindObjectOfType <BallBouncer>();

            ballBouncer.OnFailed += FailGame;

            FinishZoneLogic levelCompletedLogic = FindObjectOfType <FinishZoneLogic>();

            levelCompletedLogic.OnBallTouchedFinishZone += LevelCompleted;
        }