예제 #1
0
        void Start()
        {
            BallBouncer bouncer = FindObjectOfType <BallBouncer>();

            bouncer.OnPlatformTouched += IncrementScore;
            bouncer.OnFailed          += ResetScore;
        }
예제 #2
0
파일: GameLogic.cs 프로젝트: Shad0X/Splashy
        void Start()
        {
            gameState = GameState.ReadyToPlay;

            BallBouncer ballBouncer = FindObjectOfType <BallBouncer>();

            ballBouncer.OnFailed += FailGame;

            FinishZoneLogic levelCompletedLogic = FindObjectOfType <FinishZoneLogic>();

            levelCompletedLogic.OnBallTouchedFinishZone += LevelCompleted;
        }