private void SetupEvents(BalderDisplayInternalGame game)
		{
			game.LoadContentOccured += (s, e) => LoadingContent(s, e);
			game.Updating += (s, e) => Updating(s, e);
		}
示例#2
0
 private void SetupEvents(BalderDisplayInternalGame game)
 {
     game.LoadContentOccured += (s, e) => LoadingContent(s, e);
     game.Updating           += (s, e) => Updating(s, e);
 }