private void SetupEvents(BalderDisplayInternalGame game) { game.LoadContentOccured += (s, e) => LoadingContent(s, e); game.Updating += (s, e) => Updating(s, e); }
private void SetupEvents(BalderDisplayInternalGame game) { game.LoadContentOccured += (s, e) => LoadingContent(s, e); game.Updating += (s, e) => Updating(s, e); }