void Start() { Application.targetFrameRate = 60; Stage.inst.onKeyDown.Add(OnKeyDown); GRoot.inst.SetContentScaleFactor(1136, 640); _mainView = this.GetComponent <UIPanel>().ui; _bagWindow = new BagWindow(); _mainView.GetChild("bagBtn").onClick.Add(() => { _bagWindow.Show(); }); //Debug.Log("开始!!"); //StartCoroutine(Init()); //Debug.Log("完成!!"); IEnumerator e = YieldSomeStuff(); /* * 第一次循环 返回hello,第二次循环 打印了 foo!且返回 world 然后才跳出循环 * 如果没有第一次 e.MoveNext() 就不会返回hello,没有第二次 不会执行 打印foo!和返回world */ while (e.MoveNext()) { Debug.Log(e.Current + DateTime.Now.Millisecond.ToString()); } Debug.Log("123"); }
void Start() { mainUI = GetComponent <UIPanel>().ui; bagWindow = new BagWindow(); bagWindow.SetXY(400, 110); mainUI.GetChild("bag").onClick.Add(() => { bagWindow.Show(); }); }
void Start() { Application.targetFrameRate = 60; DontDestroyOnLoad(this.gameObject); Stage.Instantiate(5); Stage.inst.AddChild(new GRoot().displayObject); Stage.inst.camera.clearFlags = CameraClearFlags.Depth; Stage.inst.onKeyDown.Add(OnKeyDown); //setup custom loader classs UIObjectFactory.SetLoaderExtension(typeof(MyGLoader)); GRoot.inst.SetContentScaleFactor(1136, 640); UIPackage.AddPackage("BagDemo"); _mainView = UIPackage.CreateObject("Bag", "Main").asCom; _mainView.SetSize(GRoot.inst.width, GRoot.inst.height); _mainView.AddRelation(GRoot.inst, RelationType.Size); GRoot.inst.AddChild(_mainView); _bagWindow = new BagWindow(); _mainView.GetChild("bagBtn").onClick.Add(() => { _bagWindow.Show(); }); }
// Use this for initialization void Start() { mainUI = GetComponent <UIPanel>().ui; playerView = mainUI.GetChild("playerView").asButton; playerView.onClick.Add(UseItem); bagWindow = new BagWindow(playerView); bagWindow.SetXY(121, 63); mainUI.GetChild("BagButton").onClick.Add(() => { bagWindow.Show(); }); }
void Start() { Application.targetFrameRate = 60; Stage.inst.onKeyDown.Add(OnKeyDown); GRoot.inst.SetContentScaleFactor(1136, 640); _mainView = this.GetComponent <UIPanel>().ui; _bagWindow = new BagWindow(); _mainView.GetChild("bagBtn").onClick.Add(() => { _bagWindow.Show(); }); }
void Start() { Application.targetFrameRate = 60; Stage.inst.onKeyDown.Add(OnKeyDown); GRoot.inst.SetContentScaleFactor(1136, 640); _mainView = this.GetComponent<UIPanel>().ui; _bagWindow = new BagWindow(); _mainView.GetChild("bagBtn").onClick.Add(() => { _bagWindow.Show(); }); }
public BagScene() { UIPackage.AddPackage("UI/Bag"); UIObjectFactory.SetLoaderExtension(typeof(MyGLoader)); _mainView = UIPackage.CreateObject("Bag", "Main").asCom; _mainView.MakeFullScreen(); _mainView.AddRelation(GRoot.inst, RelationType.Size); GRoot.inst.AddChild(_mainView); _bagWindow = new BagWindow(); _mainView.GetChild("bagBtn").onClick.Add(() => { _bagWindow.Show(); }); }
// Use this for initialization void Start() { Application.targetFrameRate = 60; GRoot.inst.SetContentScaleFactor(1136, 640); _mainView = this.GetComponent <UIPanel>().ui; if (_mainView != null) { _bagWindow = new BagWindow(); _mainView.GetChild("bag_btn").onClick.Add(() => { Debug.Log("bag btn clicked"); _bagWindow.Show(); }); } }
void Start() { Application.targetFrameRate = 60; GRoot.inst.SetContentScaleFactor(1136, 640); Stage.inst.onKeyDown.Add(OnKeyDown); //Register custom loader class UIObjectFactory.SetLoaderExtension(typeof(MyGLoader)); UIPackage.AddPackage("UI/Bag"); _mainView = UIPackage.CreateObject("Bag", "Main").asCom; _mainView.SetSize(GRoot.inst.width, GRoot.inst.height); _mainView.AddRelation(GRoot.inst, RelationType.Size); GRoot.inst.AddChild(_mainView); _bagWindow = new BagWindow(); _mainView.GetChild("bagBtn").onClick.Add(() => { _bagWindow.Show(); }); }
void OnClick() { _bagWindow.Show(); }