public void CanAddTwoUserStories() { var backlog = new Backlog(); backlog.Add(new BacklogItem("US1")); backlog.Add(new BacklogItem("US2")); var backlogItems = backlog.Items; CollectionAssert.AreEqual(new[] { new BacklogItem("US1"), new BacklogItem("US2") }, backlogItems); }
/// <summary> /// Execution of new scrum that will dete tasks from Done, and put all current task to BackLog. /// </summary> public void NewScrumCommandExecute() { foreach (var i in Done) { DeleteTask(i); } Done.Clear(); foreach (var i in Doing) { i.States = BackLog.State.Backlog; PutTask(i); Backlog.Add(i); } foreach (var i in ToDo) { i.States = BackLog.State.Backlog; PutTask(i); Backlog.Add(i); } Doing.Clear(); ToDo.Clear(); }
public void RefreshMainWindow() { ToDo.Clear(); Doing.Clear(); Backlog.Clear(); Done.Clear(); var result = readDbDataToDisplay(); foreach (var i in result) { if (i.States == BackLog.State.IsToDo) { ToDo.Add(i); } else if (i.States == BackLog.State.IsDoing) { Doing.Add(i); } else if (i.States == BackLog.State.Backlog) { Backlog.Add(i); } else { Done.Add(i); } } }
public async void SaveAsync <T>(T a) where T : class { if (typeof(T) == typeof(Models.Backlog)) { Backlog.Add(a as Models.Backlog); await SaveChangesAsync(); } else if (typeof(T) == typeof(Models.Project)) { Project.Add(a as Models.Project); await SaveChangesAsync(); } else if (typeof(T) == typeof(Models.Sprint)) { Sprint.Add(a as Models.Sprint); await SaveChangesAsync(); } else if (typeof(T) == typeof(Models.Step)) { Step.Add(a as Models.Step); await SaveChangesAsync(); } else if (typeof(T) == typeof(Models.Task)) { Task.Add(a as Models.Task); await SaveChangesAsync(); } else if (typeof(T) == typeof(Models.User)) { User.Add(a as Models.User); await SaveChangesAsync(); } }
public void CanAddUserStory() { var backlog = new Backlog(); backlog.Add(new BacklogItem("US1")); var backlogItem = backlog.Items.Single(); Assert.AreEqual("US1", backlogItem.Name); }
public void CanAddUserStoryWithComponents() { var backlog = new Backlog(); var component = new Component("A"); var item = new BacklogItem("US1", component); backlog.Add(item); var backlogItem = backlog.Items.Single(); Assert.AreEqual(new Component("A"), backlogItem.FindComponentFor(new Skill("A"))); }
public ProjectModel(string date, string owner, string name, string description, string sDate, string eDate) { CreationDate = date; OwnerUsername = owner; ProjectName = name; Description = description; SprintConfig = new SprintConfigModel(sDate, eDate); SprintHistory.Add(new SprintHistoryModel()); Backlog.Add(new BacklogModel()); Sprint.Add(new SprintModel()); }
public void CompleteCurrentSprint() { if (CurrentSprint.EndDate.Date == DateTime.Today) { foreach (var ticket in CurrentSprint.SprintBacklog) { if (ticket.Status != TicketStatus.Done) { Backlog.Add(ticket); ticket.ChangeStatusToToDo(); // The above method won't pass its own validation because of the conditions it has in the Ticket class (for ex. if TicketStatus == BeingTested the ticket cannot go to the Backlog) } } } }
/// <summary> ///Sætter load udenfor ¨konstrunktoren for at kunne overskue det bedre /// </summary> public async void Load() { SprintButton = "Create"; Sprint_StartDate = DateTimeOffset.Now; Sprint_EndDate = DateTimeOffset.Now.AddDays(14); List <Story> st = await StoryPer.LoadBacklog(LeSingleton.SelectedProject.Project_Id); if (st != null) { foreach (Story storey in st) { Backlog.Add(storey); } } }
/// <summary> /// Tilføjer en story til et sprint. Når man tilføjer en story til et sprint vil den blive fjernet fra backloggen. /// </summary> /// <param name="name">String name er navnet på det listviewet den skal flyttes hen til </param> public void MoveStory(string name) { switch (name) { case "Backlog": Backlog.Add(DragStory); SprintBacklog.Remove(DragStory); break; case "SprintBacklog": SprintBacklog.Add(DragStory); Backlog.Remove(DragStory); break; } }
/// <summary> /// Removes a channel subscription. /// </summary> /// <param name="channelName">The name of the channel to unsubscribe.</param> /// <returns>An awaitable task to use with async operations.</returns> public async Task UnsubscribeAsync(string channelName) { Guard.ChannelName(channelName); if (Channels.TryRemove(channelName, out Channel channel)) { channel.UnbindAll(); if (channel.IsServerSubscribed && !_connection.IsConnected) { // No connection to send a pusher:unsubscribe message so add to the backlog until connected again. // If we do not do this we could still receive channel events later even though we unsubscribed. Backlog.Add(channel); } else { await SendUnsubscribeAsync(channel).ConfigureAwait(false); } } }
/// <summary> /// Method that will refresh all the data in the view. Specifically it will add a backlog item to the new correct Observable list /// This is called from the edit Command, so we after deleted the item from the prvious view, add it to the new view. /// </summary> /// <param name="item">Specific item you want to change to a new listbox in the view</param> public void RefreshMainWindow(BackLog item) { if (item.States == BackLog.State.IsToDo) { ToDo.Add(item); } else if (item.States == BackLog.State.IsDoing) { Doing.Add(item); } else if (item.States == BackLog.State.Backlog) { Backlog.Add(item); } else { Done.Add(item); } }
/// <summary> /// Ctor. Need to read all data from WebAPI (Database), and populate the above ObservableCollections. /// These bind to 4 different listbox in View. /// </summary> public BackLogController() { if (_client.BaseAddress == null) { _client.BaseAddress = new Uri("http://localhost:4200/"); _client.DefaultRequestHeaders.Accept.Clear(); _client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json")); } var result = readDbDataToDisplay(); foreach (var i in result) { if (i.States == BackLog.State.IsToDo) { ToDo.Add(i); } else if (i.States == BackLog.State.IsDoing) { Doing.Add(i); } else if (i.States == BackLog.State.Backlog) { Backlog.Add(i); } else { Done.Add(i); } } //Here I read settings file for background color of main window. string color = Properties.Settings.Default.Color; var brush = new SolidColorBrush((Color)ColorConverter.ConvertFromString(color)); BackgroundColor = brush; NotifyPropertyChanged(); UpdateChart(); }
/// <summary> /// Execeute that will add a new task. This will show a dialog with the AddTask.xaml window. /// </summary> private void AddTask() { BackLog newItem = new BackLog(); var dlg = new AddTask(); dlg.Title = "Add new task"; BackLog newTask = new BackLog(); dlg.DataContext = newTask; // Here we have selected done, and we are ready to push the data to the database, and update the main window view. if (dlg.ShowDialog() == true) { newTask.States = BackLog.State.Backlog; NotifyPropertyChanged(); Backlog.Add(newTask); AddTask(newTask); } UpdateChart(); }
public BacklogBuilder WithItem(string name, params string[] components) { backlog.Add(new BacklogItem(name, components.Select(_ => new Component(_)).ToArray())); return(this); }