public void LoadAvatarCustom() { Debug.Log($"Started loading avatar. [{Time.timeSinceLevelLoad:F2}]"); AvatarLoader avatarLoader = new AvatarLoader(); avatarLoader.LoadAvatar(AvatarURL, OnAvatarImported, OnAvatarLoaded); }
#pragma warning restore 0649 // Create and configure the AvatarLoader instance private void Start() { AvatarLoader avatarLoader = new AvatarLoader(); avatarLoader.UseEyeRotator = true; avatarLoader.UseVoiceToAnimation = true; avatarLoader.OnAvatarLoaded = OnAvatarLoaded; avatarLoader.LoadAvatar(avatarUrl); #if UNITY_2018 Light light = FindObjectOfType <Light>(); light.intensity = 0.7f; #endif }