// Update is called once per frame void Update() { if (audioProfile.freqRange != freqRange) { audioVisualizer.Init(); freqRange = audioProfile.freqRange; } if (audioProfile.bandSize != bandSize) { audioVisualizer.Init(); bandSize = audioProfile.bandSize; } audioVisualizer.SampleSpectrum(); audioVisualizer.RescaleSamples(Time.deltaTime); }