示例#1
0
    // check if AudioSurface Contains texture in TextureName List
    private bool ContainsTexture(string name, AudioSurface surface)
    {
        foreach (string _name in surface.TextureOrMaterialNames)
          if (name.Contains(_name))
                 return true;

        return false;
    }
示例#2
0
    // check if AudioSurface Contains texture in TextureName List
    private bool ContainsTexture(string name, AudioSurface surface)
    {
        foreach (string _name in surface.TextureOrMaterialNames)
        {
            if (name.Contains(_name))
            {
                return(true);
            }
        }

        return(false);
    }
示例#3
0
 public static bool TryGetAudioSurface(Collider2D collider, out AudioSurface audioSurface)
 {
     return(Instance.m_AudioSurfaceCache.TryGetValue(collider, out audioSurface));
 }