void Start() { partShaftsMat = partShafts.gameObject.GetComponent <ParticleSystemRenderer>().material; // if (eggGoToCornerScript.eggFound) { this.transform.localScale += new Vector3(4, 4, 1); } // Debug.Log("EGG FOUND? :" + eggGoToCornerScript.eggFound); audioRiddleSolvedAnimScript = GameObject.FindGameObjectWithTag("Audio").GetComponent <AudioRiddleSolvedAnim>(); }
void Awake() { audioRiddleSolvedAnimScript = GameObject.FindGameObjectWithTag("Audio").GetComponent <AudioRiddleSolvedAnim>(); }