static int QPYX_Create_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 3); UnityEngine.AudioSource QPYX_arg0_YXQP = (UnityEngine.AudioSource)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.AudioSource)); UnityEngine.AudioClip QPYX_arg1_YXQP = (UnityEngine.AudioClip)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.AudioClip)); float QPYX_arg2_YXQP = (float)LuaDLL.luaL_checknumber(L_YXQP, 3); AudioPlayOperation QPYX_o_YXQP = AudioPlayUtil.Create(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int Create(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UnityEngine.AudioSource arg0 = (UnityEngine.AudioSource)ToLua.CheckObject(L, 1, typeof(UnityEngine.AudioSource)); UnityEngine.AudioClip arg1 = (UnityEngine.AudioClip)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioClip)); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); AudioPlayOperation o = AudioPlayUtil.Create(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }