static int QPYX_Create_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 3);
         UnityEngine.AudioSource QPYX_arg0_YXQP = (UnityEngine.AudioSource)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.AudioSource));
         UnityEngine.AudioClip   QPYX_arg1_YXQP = (UnityEngine.AudioClip)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.AudioClip));
         float QPYX_arg2_YXQP           = (float)LuaDLL.luaL_checknumber(L_YXQP, 3);
         AudioPlayOperation QPYX_o_YXQP = AudioPlayUtil.Create(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP);
         ToLua.PushObject(L_YXQP, QPYX_o_YXQP);
         return(1);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
示例#2
0
 static int Create(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         UnityEngine.AudioSource arg0 = (UnityEngine.AudioSource)ToLua.CheckObject(L, 1, typeof(UnityEngine.AudioSource));
         UnityEngine.AudioClip   arg1 = (UnityEngine.AudioClip)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioClip));
         float arg2           = (float)LuaDLL.luaL_checknumber(L, 3);
         AudioPlayOperation o = AudioPlayUtil.Create(arg0, arg1, arg2);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }