public void Visitor(AudioMixerGroupController group) { instanceIDs.Add(group.GetInstanceID()); }
public void OnGUI(AudioMixerGroupController group) { if (!(group == null)) { AudioMixerController controller = group.controller; List <AudioMixerGroupController> allAudioGroupsSlow = controller.GetAllAudioGroupsSlow(); Dictionary <AudioMixerEffectController, AudioMixerGroupController> dictionary = new Dictionary <AudioMixerEffectController, AudioMixerGroupController>(); foreach (AudioMixerGroupController current in allAudioGroupsSlow) { AudioMixerEffectController[] effects = current.effects; for (int i = 0; i < effects.Length; i++) { AudioMixerEffectController key = effects[i]; dictionary[key] = current; } } Rect totalRect = EditorGUILayout.BeginVertical(new GUILayoutOption[0]); if (EditorApplication.isPlaying) { GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.FlexibleSpace(); EditorGUI.BeginChangeCheck(); GUILayout.Toggle(AudioSettings.editingInPlaymode, AudioMixerEffectView.Texts.editInPlaymode, EditorStyles.miniButton, new GUILayoutOption[] { GUILayout.Width(120f) }); if (EditorGUI.EndChangeCheck()) { AudioSettings.editingInPlaymode = !AudioSettings.editingInPlaymode; } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } using (new EditorGUI.DisabledScope(!AudioMixerController.EditingTargetSnapshot())) { if (group != this.m_PrevGroup) { this.m_PrevGroup = group; controller.m_HighlightEffectIndex = -1; AudioMixerUtility.RepaintAudioMixerAndInspectors(); } AudioMixerEffectView.DoInitialModule(group, controller, allAudioGroupsSlow); for (int j = 0; j < group.effects.Length; j++) { this.DoEffectGUI(j, group, allAudioGroupsSlow, dictionary, ref controller.m_HighlightEffectIndex); } this.m_EffectDragging.HandleDragging(totalRect, group, controller); GUILayout.Space(10f); EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.FlexibleSpace(); if (EditorGUILayout.DropdownButton(AudioMixerEffectView.Texts.addEffect, FocusType.Passive, GUISkin.current.button, new GUILayoutOption[0])) { GenericMenu genericMenu = new GenericMenu(); Rect last = GUILayoutUtility.topLevel.GetLast(); AudioMixerGroupController[] groups = new AudioMixerGroupController[] { group }; AudioMixerChannelStripView.AddEffectItemsToMenu(controller, groups, group.effects.Length, string.Empty, genericMenu); genericMenu.DropDown(last); } EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndVertical(); } }
public void HandleDragging(Rect totalRect, AudioMixerGroupController group, AudioMixerController controller) { if (!this.isDragging) { return; } Event current = Event.current; EventType typeForControl = current.GetTypeForControl(this.m_DragControlID); switch (typeForControl) { case EventType.MouseUp: current.Use(); if (this.m_MovingSrcIndex != -1) { if (this.m_MovingDstIndex != -1 && this.m_MovingEffectAllowed) { List <AudioMixerEffectController> list = group.effects.ToList <AudioMixerEffectController>(); if (AudioMixerController.MoveEffect(ref list, this.m_MovingSrcIndex, ref list, this.m_MovingDstIndex)) { group.effects = list.ToArray(); } } this.m_MovingSrcIndex = -1; this.m_MovingDstIndex = -1; controller.m_HighlightEffectIndex = -1; if (GUIUtility.hotControl == this.m_DragControlID) { GUIUtility.hotControl = 0; } EditorGUIUtility.SetWantsMouseJumping(0); AudioMixerUtility.RepaintAudioMixerAndInspectors(); GUIUtility.ExitGUI(); } return; case EventType.MouseMove: IL_35: if (typeForControl != EventType.Repaint) { return; } if (this.m_DragHighlightPos > 0f) { float width = totalRect.width; Color color = (!this.m_MovingEffectAllowed) ? this.kMoveColorLoDisallowed : this.kMoveColorLoAllowed; Color color2 = (!this.m_MovingEffectAllowed) ? this.kMoveColorHiDisallowed : this.kMoveColorHiAllowed; Color color3 = (!this.m_MovingEffectAllowed) ? this.kMoveColorBorderDisallowed : this.kMoveColorBorderAllowed; AudioMixerDrawUtils.DrawGradientRect(new Rect(this.m_MovingRect.x, this.m_DragHighlightPos - 15f, width, 15f), color, color2); AudioMixerDrawUtils.DrawGradientRect(new Rect(this.m_MovingRect.x, this.m_DragHighlightPos, width, 15f), color2, color); AudioMixerDrawUtils.DrawGradientRect(new Rect(this.m_MovingRect.x, this.m_DragHighlightPos - this.m_DragHighlightHeight / 2f, width, this.m_DragHighlightHeight), color3, color3); } return; case EventType.MouseDrag: this.m_MovingPos = current.mousePosition.y; current.Use(); return; } goto IL_35; }
public AudioMixerTreeViewNode(int instanceID, int depth, TreeViewItem parent, string displayName, AudioMixerGroupController group) : base(instanceID, depth, parent, displayName) { this.group = group; }
public void DoEffectGUI(int effectIndex, AudioMixerGroupController group, List <AudioMixerGroupController> allGroups, Dictionary <AudioMixerEffectController, AudioMixerGroupController> effectMap, ref int highlightEffectIndex) { Event evt = Event.current; AudioMixerController controller = group.controller; AudioMixerEffectController effect = group.effects[effectIndex]; MixerParameterDefinition[] paramDefs = MixerEffectDefinitions.GetEffectParameters(effect.effectName); // This rect is valid after every layout event Rect totalRect = EditorGUILayout.BeginVertical(); bool hovering = totalRect.Contains(evt.mousePosition); EventType evtType = evt.GetTypeForControl(m_EffectDragging.dragControlID); if (evtType == EventType.MouseMove && hovering && highlightEffectIndex != effectIndex) { highlightEffectIndex = effectIndex; AudioMixerUtility.RepaintAudioMixerAndInspectors(); } // Header const float colorCodeWidth = 6f; var gearSize = EditorStyles.iconButton.CalcSize(EditorGUI.GUIContents.titleSettingsIcon); Rect headerRect = GUILayoutUtility.GetRect(1, 17f); Rect colorCodeRect = new Rect(headerRect.x + 6f, headerRect.y + 5f, colorCodeWidth, colorCodeWidth); Rect labelRect = new Rect(headerRect.x + 8f + colorCodeWidth, headerRect.y, headerRect.width - 8f - colorCodeWidth - gearSize.x - 5f, headerRect.height); Rect gearRect = new Rect(labelRect.xMax, headerRect.y, gearSize.x, gearSize.y); Rect dragRect = new Rect(headerRect.x, headerRect.y, headerRect.width - gearSize.x - 5f, headerRect.height); { bool showCPU = EditorPrefs.GetBool(AudioMixerGroupEditor.kPrefKeyForShowCpuUsage, false) && EditorUtility.audioProfilingEnabled; float val = EditorGUIUtility.isProSkin ? 0.1f : 1.0f; Color headerColor = new Color(val, val, val, 0.2f); Color origColor = GUI.color; GUI.color = headerColor; GUI.DrawTexture(headerRect, EditorGUIUtility.whiteTexture); GUI.color = origColor; Color effectColorCode = AudioMixerDrawUtils.GetEffectColor(effect); EditorGUI.DrawRect(colorCodeRect, effectColorCode); GUI.Label(labelRect, showCPU ? effect.effectName + string.Format(Texts.cpuFormatString, effect.GetCPUUsage(controller)) : effect.effectName, EditorStyles.boldLabel); if (EditorGUI.DropdownButton(gearRect, EditorGUI.GUIContents.titleSettingsIcon, FocusType.Passive, EditorStyles.iconButton)) { ShowEffectContextMenu(group, effect, effectIndex, controller, gearRect); } // Show context menu if right clicking in header rect (for convenience) if (evt.type == EventType.ContextClick && headerRect.Contains(evt.mousePosition)) { ShowEffectContextMenu(group, effect, effectIndex, controller, new Rect(evt.mousePosition.x, headerRect.y, 1, headerRect.height)); evt.Use(); } if (evtType == EventType.Repaint) { EditorGUIUtility.AddCursorRect(dragRect, MouseCursor.ResizeVertical, m_EffectDragging.dragControlID); } } using (new EditorGUI.DisabledScope(effect.bypass || group.bypassEffects)) { EditorGUILayout.BeginVertical(EditorStyles.inspectorDefaultMargins); if (effect.IsAttenuation()) { EditorGUILayout.BeginVertical(); float value = group.GetValueForVolume(controller, controller.TargetSnapshot); if (AudioMixerEffectGUI.Slider(Texts.volume, ref value, 1.0f, 1.0f, Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume(), controller, new AudioGroupParameterPath(group, group.GetGUIDForVolume()))) { Undo.RecordObject(controller.TargetSnapshot, "Change Volume Fader"); group.SetValueForVolume(controller, controller.TargetSnapshot, value); AudioMixerUtility.RepaintAudioMixerAndInspectors(); } //FIXME // 1) The VUMeter used is not in the same style that fits the rest of the Audio UI // 2) The layout of the VU meters is hacked together and a lot of magic numbers are used. int numChannels = 0; float[] vuinfo_level = new float[9]; float[] vuinfo_peak = new float[9]; numChannels = group.controller.GetGroupVUInfo(group.groupID, true, vuinfo_level, vuinfo_peak); if (evt.type == EventType.Layout) { m_LastNumChannels = numChannels; } else { if (numChannels != m_LastNumChannels) { HandleUtility.Repaint(); // Repaint to ensure correct rendered num channels } // Ensure same num channels as in layout event to not break IMGUI controlID handling numChannels = m_LastNumChannels; } GUILayout.Space(4f); for (int c = 0; c < numChannels; ++c) { float level = 1 - AudioMixerController.VolumeToScreenMapping(Mathf.Clamp(vuinfo_level[c], AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume()), 1, true); float peak = 1 - AudioMixerController.VolumeToScreenMapping(Mathf.Clamp(vuinfo_peak[c], AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume()), 1, true); EditorGUILayout.VUMeterHorizontal(level, peak, GUILayout.Height(10)); //This allows the meters to drop to 0 after PlayMode has stopped. if (!EditorApplication.isPlaying && peak > 0.0F) { AudioMixerUtility.RepaintAudioMixerAndInspectors(); } } GUILayout.Space(4f); EditorGUILayout.EndVertical(); } if (effect.IsSend()) { Rect buttonRect; GUIContent buttonContent = (effect.sendTarget == null) ? Texts.none : GUIContent.Temp(effect.GetSendTargetDisplayString(effectMap)); if (AudioMixerEffectGUI.PopupButton(Texts.bus, buttonContent, EditorStyles.popup, out buttonRect)) { ShowBusPopupMenu(effectIndex, @group, allGroups, effectMap, effect, buttonRect); } if (effect.sendTarget != null) { float wetLevel = effect.GetValueForMixLevel(controller, controller.TargetSnapshot); if (AudioMixerEffectGUI.Slider(Texts.sendLevel, ref wetLevel, 1.0f, 1.0f, Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.kMaxEffect, controller, new AudioGroupParameterPath(group, group.GetGUIDForSend()))) { Undo.RecordObject(controller.TargetSnapshot, "Change Send Level"); effect.SetValueForMixLevel(controller, controller.TargetSnapshot, wetLevel); AudioMixerUtility.RepaintAudioMixerAndInspectors(); } } } if (MixerEffectDefinitions.EffectCanBeSidechainTarget(effect)) { bool anyTargetsFound = false; foreach (var g in allGroups) { foreach (var e in g.effects) { if (e.IsSend() && e.sendTarget == effect) { anyTargetsFound = true; break; } } if (anyTargetsFound) { break; } } if (!anyTargetsFound) { GUILayout.Label(EditorGUIUtility.TrTextContent("No Send sources connected.", EditorGUIUtility.warningIcon)); } } // Wet mix if (effect.enableWetMix && !effect.IsReceive() && !effect.IsDuckVolume() && !effect.IsAttenuation() && !effect.IsSend()) { float wetLevel = effect.GetValueForMixLevel(controller, controller.TargetSnapshot); if (AudioMixerEffectGUI.Slider(Texts.wet, ref wetLevel, 1.0f, 1.0f, Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.kMaxEffect, controller, new AudioEffectParameterPath(group, effect, effect.GetGUIDForMixLevel()))) { Undo.RecordObject(controller.TargetSnapshot, "Change Mix Level"); effect.SetValueForMixLevel(controller, controller.TargetSnapshot, wetLevel); AudioMixerUtility.RepaintAudioMixerAndInspectors(); } } // All other effects bool drawDefaultGUI = true; if (m_CustomEffectGUIs.ContainsKey(effect.effectName)) { var customGUI = m_CustomEffectGUIs[effect.effectName]; m_SharedPlugin.m_Controller = controller; m_SharedPlugin.m_Effect = effect; m_SharedPlugin.m_ParamDefs = paramDefs; drawDefaultGUI = customGUI.OnGUI(m_SharedPlugin); } if (drawDefaultGUI) { foreach (var p in paramDefs) { float value = effect.GetValueForParameter(controller, controller.TargetSnapshot, p.name); if (AudioMixerEffectGUI.Slider(GUIContent.Temp(p.name, p.description), ref value, p.displayScale, p.displayExponent, p.units, p.minRange, p.maxRange, controller, new AudioEffectParameterPath(group, effect, effect.GetGUIDForParameter(p.name)))) { Undo.RecordObject(controller.TargetSnapshot, "Change " + p.name); effect.SetValueForParameter(controller, controller.TargetSnapshot, p.name, value); } } if (paramDefs.Length > 0) { GUILayout.Space(6f); } } } m_EffectDragging.HandleDragElement(effectIndex, totalRect, dragRect, group, allGroups); EditorGUILayout.EndVertical(); // indented effect contents EditorGUILayout.EndVertical(); // calc total size AudioMixerDrawUtils.DrawSplitter(); }
public void SetSingleChannelStrip(AudioMixerGroupController group) { AudioMixerGroupController[] controllerArray1 = new AudioMixerGroupController[] { group }; Selection.objects = controllerArray1; }
static public int GetUniqueNodeID(AudioMixerGroupController group) { return(group.GetInstanceID()); // alternative: group.groupID.GetHashCode(); }
public void HandleDragElement(int effectIndex, Rect effectRect, Rect dragRect, AudioMixerGroupController group, List <AudioMixerGroupController> allGroups) { Event current = Event.current; EventType typeForControl = current.GetTypeForControl(this.m_DragControlID); if (typeForControl != EventType.MouseDown) { if (typeForControl == EventType.Repaint) { if (effectIndex == this.m_MovingSrcIndex) { using (new EditorGUI.DisabledScope(true)) { AudioMixerDrawUtils.styles.channelStripAreaBackground.Draw(effectRect, false, false, false, false); } } } } else if (current.button == 0 && dragRect.Contains(current.mousePosition) && GUIUtility.hotControl == 0) { this.m_MovingSrcIndex = effectIndex; this.m_MovingPos = current.mousePosition.y; this.m_MovingRect = new Rect(effectRect.x, effectRect.y - this.m_MovingPos, effectRect.width, effectRect.height); GUIUtility.hotControl = this.m_DragControlID; EditorGUIUtility.SetWantsMouseJumping(1); current.Use(); } if (this.isDragging) { float num = effectRect.height * 0.5f; float num2 = current.mousePosition.y - effectRect.y - num; if (Mathf.Abs(num2) <= num) { int num3 = (num2 >= 0f) ? (effectIndex + 1) : effectIndex; if (num3 != this.m_MovingDstIndex) { this.m_DragHighlightPos = ((num2 >= 0f) ? (effectRect.y + effectRect.height) : effectRect.y); this.m_MovingDstIndex = num3; this.m_MovingEffectAllowed = !AudioMixerController.WillMovingEffectCauseFeedback(allGroups, group, this.m_MovingSrcIndex, group, num3, null); } } if (this.m_MovingDstIndex == this.m_MovingSrcIndex || this.m_MovingDstIndex == this.m_MovingSrcIndex + 1) { this.m_DragHighlightPos = 0f; } } }
public static int GetUniqueNodeID(AudioMixerGroupController group) { return(group.GetInstanceID()); }
public static int GetUniqueNodeID(AudioMixerGroupController group) => group.GetInstanceID();
public AudioEffectParameterPath(AudioMixerGroupController group, AudioMixerEffectController effect, GUID parameter) : base(group, parameter) { this.effect = effect; }
public void OnGUI(AudioMixerGroupController group) { if (group == null) { return; } var controller = group.controller; var allGroups = controller.GetAllAudioGroupsSlow(); var effectMap = new Dictionary <AudioMixerEffectController, AudioMixerGroupController>(); foreach (var g in allGroups) { foreach (var e in g.effects) { effectMap[e] = g; } } Rect totalRect = EditorGUILayout.BeginVertical(); if (EditorApplication.isPlaying) { GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); EditorGUI.BeginChangeCheck(); GUILayout.Toggle(AudioSettings.editingInPlaymode, Texts.editInPlaymode, EditorStyles.miniButton, GUILayout.Width(120)); if (EditorGUI.EndChangeCheck()) { AudioSettings.editingInPlaymode = !AudioSettings.editingInPlaymode; } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } using (new EditorGUI.DisabledScope(!AudioMixerController.EditingTargetSnapshot())) { if (group != m_PrevGroup) { m_PrevGroup = group; controller.m_HighlightEffectIndex = -1; AudioMixerUtility.RepaintAudioMixerAndInspectors(); } // Do Effect modules DoInitialModule(group, controller, allGroups); for (int effectIndex = 0; effectIndex < group.effects.Length; effectIndex++) { DoEffectGUI(effectIndex, group, allGroups, effectMap, ref controller.m_HighlightEffectIndex); } m_EffectDragging.HandleDragging(totalRect, group, controller); GUILayout.Space(10f); EditorGUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (EditorGUILayout.DropdownButton(Texts.addEffect, FocusType.Passive, GUISkin.current.button)) { GenericMenu pm = new GenericMenu(); Rect buttonRect = GUILayoutUtility.topLevel.GetLast(); AudioMixerGroupController[] groupArray = new AudioMixerGroupController[] { group }; AudioMixerChannelStripView.AddEffectItemsToMenu(controller, groupArray, group.effects.Length, string.Empty, pm); pm.DropDown(buttonRect); } EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndVertical(); }
// Called per effect public void HandleDragElement(int effectIndex, Rect effectRect, Rect dragRect, AudioMixerGroupController group, List <AudioMixerGroupController> allGroups) { Event evt = Event.current; switch (evt.GetTypeForControl(m_DragControlID)) { case EventType.MouseDown: if (evt.button == 0 && dragRect.Contains(evt.mousePosition) && GUIUtility.hotControl == 0) { m_MovingSrcIndex = effectIndex; m_MovingPos = evt.mousePosition.y; m_MovingRect = new Rect(effectRect.x, effectRect.y - m_MovingPos, effectRect.width, effectRect.height); GUIUtility.hotControl = m_DragControlID; EditorGUIUtility.SetWantsMouseJumping(1); evt.Use(); } break; case EventType.Repaint: if (effectIndex == m_MovingSrcIndex) { using (new EditorGUI.DisabledScope(true)) { AudioMixerDrawUtils.styles.channelStripAreaBackground.Draw(effectRect, false, false, false, false); } } break; } if (isDragging) { float h2 = effectRect.height * 0.5f; float dy = evt.mousePosition.y - effectRect.y - h2; if (Mathf.Abs(dy) <= h2) { int newMovingDstIndex = (dy < 0.0f) ? effectIndex : (effectIndex + 1); if (newMovingDstIndex != m_MovingDstIndex) { m_DragHighlightPos = (dy < 0.0f) ? effectRect.y : (effectRect.y + effectRect.height); m_MovingDstIndex = newMovingDstIndex; m_MovingEffectAllowed = !AudioMixerController.WillMovingEffectCauseFeedback(allGroups, group, m_MovingSrcIndex, group, newMovingDstIndex, null); } } // Do not draw drag highlight line for positions where no change will happen if (m_MovingDstIndex == m_MovingSrcIndex || m_MovingDstIndex == m_MovingSrcIndex + 1) { m_DragHighlightPos = 0; } } }
public void DoEffectGUI(int effectIndex, AudioMixerGroupController group, List <AudioMixerGroupController> allGroups, Dictionary <AudioMixerEffectController, AudioMixerGroupController> effectMap, ref int highlightEffectIndex) { Event current = Event.current; AudioMixerController controller = group.controller; AudioMixerEffectController audioMixerEffectController = group.effects[effectIndex]; MixerParameterDefinition[] effectParameters = MixerEffectDefinitions.GetEffectParameters(audioMixerEffectController.effectName); Rect effectRect = EditorGUILayout.BeginVertical(new GUILayoutOption[0]); bool flag = effectRect.Contains(current.mousePosition); EventType typeForControl = current.GetTypeForControl(this.m_EffectDragging.dragControlID); if (typeForControl == EventType.MouseMove && flag && highlightEffectIndex != effectIndex) { highlightEffectIndex = effectIndex; AudioMixerUtility.RepaintAudioMixerAndInspectors(); } Vector2 vector = EditorStyles.iconButton.CalcSize(EditorGUI.GUIContents.titleSettingsIcon); Rect rect = GUILayoutUtility.GetRect(1f, 17f); Rect rect2 = new Rect(rect.x + 6f, rect.y + 5f, 6f, 6f); Rect position = new Rect(rect.x + 8f + 6f, rect.y, rect.width - 8f - 6f - vector.x - 5f, rect.height); Rect rect3 = new Rect(position.xMax, rect.y, vector.x, vector.y); Rect rect4 = new Rect(rect.x, rect.y, rect.width - vector.x - 5f, rect.height); bool flag2 = EditorPrefs.GetBool(AudioMixerGroupEditor.kPrefKeyForShowCpuUsage, false) && EditorUtility.audioProfilingEnabled; float num = (!EditorGUIUtility.isProSkin) ? 1f : 0.1f; Color color = new Color(num, num, num, 0.2f); Color color2 = GUI.color; GUI.color = color; GUI.DrawTexture(rect, EditorGUIUtility.whiteTexture); GUI.color = color2; Color effectColor = AudioMixerDrawUtils.GetEffectColor(audioMixerEffectController); EditorGUI.DrawRect(rect2, effectColor); GUI.Label(position, (!flag2) ? audioMixerEffectController.effectName : (audioMixerEffectController.effectName + string.Format(AudioMixerEffectView.Texts.cpuFormatString, audioMixerEffectController.GetCPUUsage(controller))), EditorStyles.boldLabel); if (EditorGUI.DropdownButton(rect3, EditorGUI.GUIContents.titleSettingsIcon, FocusType.Passive, EditorStyles.iconButton)) { AudioMixerEffectView.ShowEffectContextMenu(group, audioMixerEffectController, effectIndex, controller, rect3); } if (current.type == EventType.ContextClick && rect.Contains(current.mousePosition)) { AudioMixerEffectView.ShowEffectContextMenu(group, audioMixerEffectController, effectIndex, controller, new Rect(current.mousePosition.x, rect.y, 1f, rect.height)); current.Use(); } if (typeForControl == EventType.Repaint) { EditorGUIUtility.AddCursorRect(rect4, MouseCursor.ResizeVertical, this.m_EffectDragging.dragControlID); } using (new EditorGUI.DisabledScope(audioMixerEffectController.bypass || group.bypassEffects)) { EditorGUILayout.BeginVertical(EditorStyles.inspectorDefaultMargins, new GUILayoutOption[0]); if (audioMixerEffectController.IsAttenuation()) { EditorGUILayout.BeginVertical(new GUILayoutOption[0]); float valueForVolume = group.GetValueForVolume(controller, controller.TargetSnapshot); if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.volume, ref valueForVolume, 1f, 1f, AudioMixerEffectView.Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume(), controller, new AudioGroupParameterPath(group, group.GetGUIDForVolume()), new GUILayoutOption[0])) { Undo.RecordObject(controller.TargetSnapshot, "Change Volume Fader"); group.SetValueForVolume(controller, controller.TargetSnapshot, valueForVolume); AudioMixerUtility.RepaintAudioMixerAndInspectors(); } float[] array = new float[9]; float[] array2 = new float[9]; int num2 = group.controller.GetGroupVUInfo(group.groupID, true, ref array, ref array2); if (current.type == EventType.Layout) { this.m_LastNumChannels = num2; } else { if (num2 != this.m_LastNumChannels) { HandleUtility.Repaint(); } num2 = this.m_LastNumChannels; } GUILayout.Space(4f); for (int i = 0; i < num2; i++) { float value = 1f - AudioMixerController.VolumeToScreenMapping(Mathf.Clamp(array[i], AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume()), 1f, true); float num3 = 1f - AudioMixerController.VolumeToScreenMapping(Mathf.Clamp(array2[i], AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume()), 1f, true); EditorGUILayout.VUMeterHorizontal(value, num3, new GUILayoutOption[] { GUILayout.Height(10f) }); if (!EditorApplication.isPlaying && num3 > 0f) { AudioMixerUtility.RepaintAudioMixerAndInspectors(); } } GUILayout.Space(4f); EditorGUILayout.EndVertical(); } if (audioMixerEffectController.IsSend()) { GUIContent buttonContent = (!(audioMixerEffectController.sendTarget == null)) ? GUIContent.Temp(audioMixerEffectController.GetSendTargetDisplayString(effectMap)) : AudioMixerEffectView.Texts.none; Rect buttonRect; if (AudioMixerEffectGUI.PopupButton(AudioMixerEffectView.Texts.bus, buttonContent, EditorStyles.popup, out buttonRect, new GUILayoutOption[0])) { AudioMixerEffectView.ShowBusPopupMenu(effectIndex, group, allGroups, effectMap, audioMixerEffectController, buttonRect); } if (audioMixerEffectController.sendTarget != null) { float valueForMixLevel = audioMixerEffectController.GetValueForMixLevel(controller, controller.TargetSnapshot); if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.sendLevel, ref valueForMixLevel, 1f, 1f, AudioMixerEffectView.Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.kMaxEffect, controller, new AudioEffectParameterPath(group, audioMixerEffectController, audioMixerEffectController.GetGUIDForMixLevel()), new GUILayoutOption[0])) { Undo.RecordObject(controller.TargetSnapshot, "Change Send Level"); audioMixerEffectController.SetValueForMixLevel(controller, controller.TargetSnapshot, valueForMixLevel); AudioMixerUtility.RepaintAudioMixerAndInspectors(); } } } if (MixerEffectDefinitions.EffectCanBeSidechainTarget(audioMixerEffectController)) { bool flag3 = false; foreach (AudioMixerGroupController current2 in allGroups) { AudioMixerEffectController[] effects = current2.effects; for (int j = 0; j < effects.Length; j++) { AudioMixerEffectController audioMixerEffectController2 = effects[j]; if (audioMixerEffectController2.IsSend() && audioMixerEffectController2.sendTarget == audioMixerEffectController) { flag3 = true; break; } } if (flag3) { break; } } if (!flag3) { GUILayout.Label(new GUIContent("No Send sources connected.", EditorGUIUtility.warningIcon), new GUILayoutOption[0]); } } if (audioMixerEffectController.enableWetMix && !audioMixerEffectController.IsReceive() && !audioMixerEffectController.IsDuckVolume() && !audioMixerEffectController.IsAttenuation() && !audioMixerEffectController.IsSend()) { float valueForMixLevel2 = audioMixerEffectController.GetValueForMixLevel(controller, controller.TargetSnapshot); if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.wet, ref valueForMixLevel2, 1f, 1f, AudioMixerEffectView.Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.kMaxEffect, controller, new AudioEffectParameterPath(group, audioMixerEffectController, audioMixerEffectController.GetGUIDForMixLevel()), new GUILayoutOption[0])) { Undo.RecordObject(controller.TargetSnapshot, "Change Mix Level"); audioMixerEffectController.SetValueForMixLevel(controller, controller.TargetSnapshot, valueForMixLevel2); AudioMixerUtility.RepaintAudioMixerAndInspectors(); } } bool flag4 = true; if (this.m_CustomEffectGUIs.ContainsKey(audioMixerEffectController.effectName)) { IAudioEffectPluginGUI audioEffectPluginGUI = this.m_CustomEffectGUIs[audioMixerEffectController.effectName]; this.m_SharedPlugin.m_Controller = controller; this.m_SharedPlugin.m_Effect = audioMixerEffectController; this.m_SharedPlugin.m_ParamDefs = effectParameters; flag4 = audioEffectPluginGUI.OnGUI(this.m_SharedPlugin); } if (flag4) { MixerParameterDefinition[] array3 = effectParameters; for (int k = 0; k < array3.Length; k++) { MixerParameterDefinition mixerParameterDefinition = array3[k]; float valueForParameter = audioMixerEffectController.GetValueForParameter(controller, controller.TargetSnapshot, mixerParameterDefinition.name); if (AudioMixerEffectGUI.Slider(GUIContent.Temp(mixerParameterDefinition.name, mixerParameterDefinition.description), ref valueForParameter, mixerParameterDefinition.displayScale, mixerParameterDefinition.displayExponent, mixerParameterDefinition.units, mixerParameterDefinition.minRange, mixerParameterDefinition.maxRange, controller, new AudioEffectParameterPath(group, audioMixerEffectController, audioMixerEffectController.GetGUIDForParameter(mixerParameterDefinition.name)), new GUILayoutOption[0])) { Undo.RecordObject(controller.TargetSnapshot, "Change " + mixerParameterDefinition.name); audioMixerEffectController.SetValueForParameter(controller, controller.TargetSnapshot, mixerParameterDefinition.name, valueForParameter); } } if (effectParameters.Length > 0) { GUILayout.Space(6f); } } } this.m_EffectDragging.HandleDragElement(effectIndex, effectRect, rect4, group, allGroups); EditorGUILayout.EndVertical(); EditorGUILayout.EndVertical(); AudioMixerDrawUtils.DrawSplitter(); }
public AudioMixerGroupPopupContext(AudioMixerController controller, AudioMixerGroupController group) { this.controller = controller; this.groups = new AudioMixerGroupController[] { group }; }
private static void ShowEffectContextMenu(AudioMixerGroupController group, AudioMixerEffectController effect, int effectIndex, AudioMixerController controller, Rect buttonRect) { GenericMenu genericMenu = new GenericMenu(); if (!effect.IsReceive()) { if (!effect.IsAttenuation() && !effect.IsSend() && !effect.IsDuckVolume()) { genericMenu.AddItem(new GUIContent("Allow Wet Mixing (causes higher memory usage)"), effect.enableWetMix, delegate { effect.enableWetMix = !effect.enableWetMix; }); genericMenu.AddItem(new GUIContent("Bypass"), effect.bypass, delegate { effect.bypass = !effect.bypass; controller.UpdateBypass(); AudioMixerUtility.RepaintAudioMixerAndInspectors(); }); genericMenu.AddSeparator(""); } genericMenu.AddItem(new GUIContent("Copy effect settings to all snapshots"), false, delegate { Undo.RecordObject(controller, "Copy effect settings to all snapshots"); if (effect.IsAttenuation()) { controller.CopyAttenuationToAllSnapshots(group, controller.TargetSnapshot); } else { controller.CopyEffectSettingsToAllSnapshots(group, effectIndex, controller.TargetSnapshot, effect.IsSend()); } AudioMixerUtility.RepaintAudioMixerAndInspectors(); }); if (!effect.IsAttenuation() && !effect.IsSend() && !effect.IsDuckVolume() && effect.enableWetMix) { genericMenu.AddItem(new GUIContent("Copy effect settings to all snapshots, including wet level"), false, delegate { Undo.RecordObject(controller, "Copy effect settings to all snapshots, including wet level"); controller.CopyEffectSettingsToAllSnapshots(group, effectIndex, controller.TargetSnapshot, true); AudioMixerUtility.RepaintAudioMixerAndInspectors(); }); } genericMenu.AddSeparator(""); } AudioMixerGroupController[] groups = new AudioMixerGroupController[] { group }; AudioMixerChannelStripView.AddEffectItemsToMenu(controller, groups, effectIndex, "Add effect before/", genericMenu); AudioMixerChannelStripView.AddEffectItemsToMenu(controller, groups, effectIndex + 1, "Add effect after/", genericMenu); if (!effect.IsAttenuation()) { genericMenu.AddSeparator(""); genericMenu.AddItem(new GUIContent("Remove this effect"), false, delegate { controller.ClearSendConnectionsTo(effect); controller.RemoveEffect(effect, group); AudioMixerUtility.RepaintAudioMixerAndInspectors(); }); } genericMenu.DropDown(buttonRect); }
public MixerTreeViewItem(int id, int depth, TreeViewItem parent, string displayName, AudioMixerGroupController groupController) : base(id, depth, parent, displayName) { group = groupController; }
public AudioGroupParameterPath(AudioMixerGroupController group, GUID parameter) { this.group = group; this.parameter = parameter; }
public void SetSingleChannelStrip(AudioMixerGroupController group) { Selection.objects = new[] { group }; //Debug.Log("SetSingleChannelStrip " + DebugUtils.ListToString(Selection.instanceIDs)); }