Esempio n. 1
0
 public void Visitor(AudioMixerGroupController group)
 {
     instanceIDs.Add(group.GetInstanceID());
 }
 public void OnGUI(AudioMixerGroupController group)
 {
     if (!(group == null))
     {
         AudioMixerController             controller         = group.controller;
         List <AudioMixerGroupController> allAudioGroupsSlow = controller.GetAllAudioGroupsSlow();
         Dictionary <AudioMixerEffectController, AudioMixerGroupController> dictionary = new Dictionary <AudioMixerEffectController, AudioMixerGroupController>();
         foreach (AudioMixerGroupController current in allAudioGroupsSlow)
         {
             AudioMixerEffectController[] effects = current.effects;
             for (int i = 0; i < effects.Length; i++)
             {
                 AudioMixerEffectController key = effects[i];
                 dictionary[key] = current;
             }
         }
         Rect totalRect = EditorGUILayout.BeginVertical(new GUILayoutOption[0]);
         if (EditorApplication.isPlaying)
         {
             GUILayout.BeginHorizontal(new GUILayoutOption[0]);
             GUILayout.FlexibleSpace();
             EditorGUI.BeginChangeCheck();
             GUILayout.Toggle(AudioSettings.editingInPlaymode, AudioMixerEffectView.Texts.editInPlaymode, EditorStyles.miniButton, new GUILayoutOption[]
             {
                 GUILayout.Width(120f)
             });
             if (EditorGUI.EndChangeCheck())
             {
                 AudioSettings.editingInPlaymode = !AudioSettings.editingInPlaymode;
             }
             GUILayout.FlexibleSpace();
             GUILayout.EndHorizontal();
         }
         using (new EditorGUI.DisabledScope(!AudioMixerController.EditingTargetSnapshot()))
         {
             if (group != this.m_PrevGroup)
             {
                 this.m_PrevGroup = group;
                 controller.m_HighlightEffectIndex = -1;
                 AudioMixerUtility.RepaintAudioMixerAndInspectors();
             }
             AudioMixerEffectView.DoInitialModule(group, controller, allAudioGroupsSlow);
             for (int j = 0; j < group.effects.Length; j++)
             {
                 this.DoEffectGUI(j, group, allAudioGroupsSlow, dictionary, ref controller.m_HighlightEffectIndex);
             }
             this.m_EffectDragging.HandleDragging(totalRect, group, controller);
             GUILayout.Space(10f);
             EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]);
             GUILayout.FlexibleSpace();
             if (EditorGUILayout.DropdownButton(AudioMixerEffectView.Texts.addEffect, FocusType.Passive, GUISkin.current.button, new GUILayoutOption[0]))
             {
                 GenericMenu genericMenu            = new GenericMenu();
                 Rect        last                   = GUILayoutUtility.topLevel.GetLast();
                 AudioMixerGroupController[] groups = new AudioMixerGroupController[]
                 {
                     group
                 };
                 AudioMixerChannelStripView.AddEffectItemsToMenu(controller, groups, group.effects.Length, string.Empty, genericMenu);
                 genericMenu.DropDown(last);
             }
             EditorGUILayout.EndHorizontal();
         }
         EditorGUILayout.EndVertical();
     }
 }
Esempio n. 3
0
            public void HandleDragging(Rect totalRect, AudioMixerGroupController group, AudioMixerController controller)
            {
                if (!this.isDragging)
                {
                    return;
                }
                Event     current        = Event.current;
                EventType typeForControl = current.GetTypeForControl(this.m_DragControlID);

                switch (typeForControl)
                {
                case EventType.MouseUp:
                    current.Use();
                    if (this.m_MovingSrcIndex != -1)
                    {
                        if (this.m_MovingDstIndex != -1 && this.m_MovingEffectAllowed)
                        {
                            List <AudioMixerEffectController> list = group.effects.ToList <AudioMixerEffectController>();
                            if (AudioMixerController.MoveEffect(ref list, this.m_MovingSrcIndex, ref list, this.m_MovingDstIndex))
                            {
                                group.effects = list.ToArray();
                            }
                        }
                        this.m_MovingSrcIndex             = -1;
                        this.m_MovingDstIndex             = -1;
                        controller.m_HighlightEffectIndex = -1;
                        if (GUIUtility.hotControl == this.m_DragControlID)
                        {
                            GUIUtility.hotControl = 0;
                        }
                        EditorGUIUtility.SetWantsMouseJumping(0);
                        AudioMixerUtility.RepaintAudioMixerAndInspectors();
                        GUIUtility.ExitGUI();
                    }
                    return;

                case EventType.MouseMove:
IL_35:
                    if (typeForControl != EventType.Repaint)
                    {
                        return;
                    }
                    if (this.m_DragHighlightPos > 0f)
                    {
                        float width  = totalRect.width;
                        Color color  = (!this.m_MovingEffectAllowed) ? this.kMoveColorLoDisallowed : this.kMoveColorLoAllowed;
                        Color color2 = (!this.m_MovingEffectAllowed) ? this.kMoveColorHiDisallowed : this.kMoveColorHiAllowed;
                        Color color3 = (!this.m_MovingEffectAllowed) ? this.kMoveColorBorderDisallowed : this.kMoveColorBorderAllowed;
                        AudioMixerDrawUtils.DrawGradientRect(new Rect(this.m_MovingRect.x, this.m_DragHighlightPos - 15f, width, 15f), color, color2);
                        AudioMixerDrawUtils.DrawGradientRect(new Rect(this.m_MovingRect.x, this.m_DragHighlightPos, width, 15f), color2, color);
                        AudioMixerDrawUtils.DrawGradientRect(new Rect(this.m_MovingRect.x, this.m_DragHighlightPos - this.m_DragHighlightHeight / 2f, width, this.m_DragHighlightHeight), color3, color3);
                    }
                    return;

                case EventType.MouseDrag:
                    this.m_MovingPos = current.mousePosition.y;
                    current.Use();
                    return;
                }
                goto IL_35;
            }
 public AudioMixerTreeViewNode(int instanceID, int depth, TreeViewItem parent, string displayName, AudioMixerGroupController group) : base(instanceID, depth, parent, displayName)
 {
     this.group = group;
 }
Esempio n. 5
0
        public void DoEffectGUI(int effectIndex, AudioMixerGroupController group, List <AudioMixerGroupController> allGroups, Dictionary <AudioMixerEffectController, AudioMixerGroupController> effectMap, ref int highlightEffectIndex)
        {
            Event evt = Event.current;

            AudioMixerController       controller = group.controller;
            AudioMixerEffectController effect     = group.effects[effectIndex];

            MixerParameterDefinition[] paramDefs = MixerEffectDefinitions.GetEffectParameters(effect.effectName);

            // This rect is valid after every layout event
            Rect totalRect = EditorGUILayout.BeginVertical();

            bool      hovering = totalRect.Contains(evt.mousePosition);
            EventType evtType  = evt.GetTypeForControl(m_EffectDragging.dragControlID);

            if (evtType == EventType.MouseMove && hovering && highlightEffectIndex != effectIndex)
            {
                highlightEffectIndex = effectIndex;
                AudioMixerUtility.RepaintAudioMixerAndInspectors();
            }

            // Header
            const float colorCodeWidth = 6f;
            var         gearSize       = EditorStyles.iconButton.CalcSize(EditorGUI.GUIContents.titleSettingsIcon);
            Rect        headerRect     = GUILayoutUtility.GetRect(1, 17f);
            Rect        colorCodeRect  = new Rect(headerRect.x + 6f, headerRect.y + 5f, colorCodeWidth, colorCodeWidth);
            Rect        labelRect      = new Rect(headerRect.x + 8f + colorCodeWidth, headerRect.y, headerRect.width - 8f - colorCodeWidth - gearSize.x - 5f, headerRect.height);
            Rect        gearRect       = new Rect(labelRect.xMax, headerRect.y, gearSize.x, gearSize.y);
            Rect        dragRect       = new Rect(headerRect.x, headerRect.y, headerRect.width - gearSize.x - 5f, headerRect.height);

            {
                bool showCPU = EditorPrefs.GetBool(AudioMixerGroupEditor.kPrefKeyForShowCpuUsage, false) && EditorUtility.audioProfilingEnabled;

                float val         = EditorGUIUtility.isProSkin ? 0.1f : 1.0f;
                Color headerColor = new Color(val, val, val, 0.2f);
                Color origColor   = GUI.color;
                GUI.color = headerColor;
                GUI.DrawTexture(headerRect, EditorGUIUtility.whiteTexture);
                GUI.color = origColor;

                Color effectColorCode = AudioMixerDrawUtils.GetEffectColor(effect);
                EditorGUI.DrawRect(colorCodeRect, effectColorCode);
                GUI.Label(labelRect, showCPU ? effect.effectName + string.Format(Texts.cpuFormatString, effect.GetCPUUsage(controller)) : effect.effectName, EditorStyles.boldLabel);
                if (EditorGUI.DropdownButton(gearRect, EditorGUI.GUIContents.titleSettingsIcon, FocusType.Passive, EditorStyles.iconButton))
                {
                    ShowEffectContextMenu(group, effect, effectIndex, controller, gearRect);
                }

                // Show context menu if right clicking in header rect (for convenience)
                if (evt.type == EventType.ContextClick && headerRect.Contains(evt.mousePosition))
                {
                    ShowEffectContextMenu(group, effect, effectIndex, controller, new Rect(evt.mousePosition.x, headerRect.y, 1, headerRect.height));
                    evt.Use();
                }

                if (evtType == EventType.Repaint)
                {
                    EditorGUIUtility.AddCursorRect(dragRect, MouseCursor.ResizeVertical, m_EffectDragging.dragControlID);
                }
            }

            using (new EditorGUI.DisabledScope(effect.bypass || group.bypassEffects))
            {
                EditorGUILayout.BeginVertical(EditorStyles.inspectorDefaultMargins);

                if (effect.IsAttenuation())
                {
                    EditorGUILayout.BeginVertical();
                    float value = group.GetValueForVolume(controller, controller.TargetSnapshot);
                    if (AudioMixerEffectGUI.Slider(Texts.volume, ref value, 1.0f, 1.0f, Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume(), controller, new AudioGroupParameterPath(group, group.GetGUIDForVolume())))
                    {
                        Undo.RecordObject(controller.TargetSnapshot, "Change Volume Fader");
                        group.SetValueForVolume(controller, controller.TargetSnapshot, value);
                        AudioMixerUtility.RepaintAudioMixerAndInspectors();
                    }

                    //FIXME
                    // 1) The VUMeter used is not in the same style that fits the rest of the Audio UI
                    // 2) The layout of the VU meters is hacked together and a lot of magic numbers are used.
                    int     numChannels  = 0;
                    float[] vuinfo_level = new float[9];
                    float[] vuinfo_peak  = new float[9];

                    numChannels = group.controller.GetGroupVUInfo(group.groupID, true, vuinfo_level, vuinfo_peak);

                    if (evt.type == EventType.Layout)
                    {
                        m_LastNumChannels = numChannels;
                    }
                    else
                    {
                        if (numChannels != m_LastNumChannels)
                        {
                            HandleUtility.Repaint();      // Repaint to ensure correct rendered num channels
                        }
                        // Ensure same num channels as in layout event to not break IMGUI controlID handling
                        numChannels = m_LastNumChannels;
                    }

                    GUILayout.Space(4f);
                    for (int c = 0; c < numChannels; ++c)
                    {
                        float level = 1 - AudioMixerController.VolumeToScreenMapping(Mathf.Clamp(vuinfo_level[c], AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume()), 1, true);
                        float peak  = 1 - AudioMixerController.VolumeToScreenMapping(Mathf.Clamp(vuinfo_peak[c], AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume()), 1, true);
                        EditorGUILayout.VUMeterHorizontal(level, peak, GUILayout.Height(10));

                        //This allows the meters to drop to 0 after PlayMode has stopped.
                        if (!EditorApplication.isPlaying && peak > 0.0F)
                        {
                            AudioMixerUtility.RepaintAudioMixerAndInspectors();
                        }
                    }
                    GUILayout.Space(4f);
                    EditorGUILayout.EndVertical();
                }

                if (effect.IsSend())
                {
                    Rect       buttonRect;
                    GUIContent buttonContent = (effect.sendTarget == null) ? Texts.none : GUIContent.Temp(effect.GetSendTargetDisplayString(effectMap));
                    if (AudioMixerEffectGUI.PopupButton(Texts.bus, buttonContent, EditorStyles.popup, out buttonRect))
                    {
                        ShowBusPopupMenu(effectIndex, @group, allGroups, effectMap, effect, buttonRect);
                    }

                    if (effect.sendTarget != null)
                    {
                        float wetLevel = effect.GetValueForMixLevel(controller, controller.TargetSnapshot);
                        if (AudioMixerEffectGUI.Slider(Texts.sendLevel, ref wetLevel, 1.0f, 1.0f, Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.kMaxEffect, controller, new AudioGroupParameterPath(group, group.GetGUIDForSend())))
                        {
                            Undo.RecordObject(controller.TargetSnapshot, "Change Send Level");
                            effect.SetValueForMixLevel(controller, controller.TargetSnapshot, wetLevel);
                            AudioMixerUtility.RepaintAudioMixerAndInspectors();
                        }
                    }
                }

                if (MixerEffectDefinitions.EffectCanBeSidechainTarget(effect))
                {
                    bool anyTargetsFound = false;
                    foreach (var g in allGroups)
                    {
                        foreach (var e in g.effects)
                        {
                            if (e.IsSend() && e.sendTarget == effect)
                            {
                                anyTargetsFound = true;
                                break;
                            }
                        }
                        if (anyTargetsFound)
                        {
                            break;
                        }
                    }
                    if (!anyTargetsFound)
                    {
                        GUILayout.Label(EditorGUIUtility.TrTextContent("No Send sources connected.", EditorGUIUtility.warningIcon));
                    }
                }

                // Wet mix
                if (effect.enableWetMix && !effect.IsReceive() && !effect.IsDuckVolume() && !effect.IsAttenuation() && !effect.IsSend())
                {
                    float wetLevel = effect.GetValueForMixLevel(controller, controller.TargetSnapshot);
                    if (AudioMixerEffectGUI.Slider(Texts.wet, ref wetLevel, 1.0f, 1.0f, Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.kMaxEffect, controller, new AudioEffectParameterPath(group, effect, effect.GetGUIDForMixLevel())))
                    {
                        Undo.RecordObject(controller.TargetSnapshot, "Change Mix Level");
                        effect.SetValueForMixLevel(controller, controller.TargetSnapshot, wetLevel);
                        AudioMixerUtility.RepaintAudioMixerAndInspectors();
                    }
                }

                // All other effects
                bool drawDefaultGUI = true;
                if (m_CustomEffectGUIs.ContainsKey(effect.effectName))
                {
                    var customGUI = m_CustomEffectGUIs[effect.effectName];
                    m_SharedPlugin.m_Controller = controller;
                    m_SharedPlugin.m_Effect     = effect;
                    m_SharedPlugin.m_ParamDefs  = paramDefs;
                    drawDefaultGUI = customGUI.OnGUI(m_SharedPlugin);
                }
                if (drawDefaultGUI)
                {
                    foreach (var p in paramDefs)
                    {
                        float value = effect.GetValueForParameter(controller, controller.TargetSnapshot, p.name);
                        if (AudioMixerEffectGUI.Slider(GUIContent.Temp(p.name, p.description), ref value, p.displayScale, p.displayExponent, p.units, p.minRange, p.maxRange, controller, new AudioEffectParameterPath(group, effect, effect.GetGUIDForParameter(p.name))))
                        {
                            Undo.RecordObject(controller.TargetSnapshot, "Change " + p.name);
                            effect.SetValueForParameter(controller, controller.TargetSnapshot, p.name, value);
                        }
                    }
                    if (paramDefs.Length > 0)
                    {
                        GUILayout.Space(6f);
                    }
                }
            }

            m_EffectDragging.HandleDragElement(effectIndex, totalRect, dragRect, group, allGroups);

            EditorGUILayout.EndVertical(); // indented effect contents
            EditorGUILayout.EndVertical(); // calc total size

            AudioMixerDrawUtils.DrawSplitter();
        }
 public void SetSingleChannelStrip(AudioMixerGroupController group)
 {
     AudioMixerGroupController[] controllerArray1 = new AudioMixerGroupController[] { group };
     Selection.objects = controllerArray1;
 }
Esempio n. 7
0
 static public int GetUniqueNodeID(AudioMixerGroupController group)
 {
     return(group.GetInstanceID()); // alternative: group.groupID.GetHashCode();
 }
            public void HandleDragElement(int effectIndex, Rect effectRect, Rect dragRect, AudioMixerGroupController group, List <AudioMixerGroupController> allGroups)
            {
                Event     current        = Event.current;
                EventType typeForControl = current.GetTypeForControl(this.m_DragControlID);

                if (typeForControl != EventType.MouseDown)
                {
                    if (typeForControl == EventType.Repaint)
                    {
                        if (effectIndex == this.m_MovingSrcIndex)
                        {
                            using (new EditorGUI.DisabledScope(true))
                            {
                                AudioMixerDrawUtils.styles.channelStripAreaBackground.Draw(effectRect, false, false, false, false);
                            }
                        }
                    }
                }
                else if (current.button == 0 && dragRect.Contains(current.mousePosition) && GUIUtility.hotControl == 0)
                {
                    this.m_MovingSrcIndex = effectIndex;
                    this.m_MovingPos      = current.mousePosition.y;
                    this.m_MovingRect     = new Rect(effectRect.x, effectRect.y - this.m_MovingPos, effectRect.width, effectRect.height);
                    GUIUtility.hotControl = this.m_DragControlID;
                    EditorGUIUtility.SetWantsMouseJumping(1);
                    current.Use();
                }
                if (this.isDragging)
                {
                    float num  = effectRect.height * 0.5f;
                    float num2 = current.mousePosition.y - effectRect.y - num;
                    if (Mathf.Abs(num2) <= num)
                    {
                        int num3 = (num2 >= 0f) ? (effectIndex + 1) : effectIndex;
                        if (num3 != this.m_MovingDstIndex)
                        {
                            this.m_DragHighlightPos    = ((num2 >= 0f) ? (effectRect.y + effectRect.height) : effectRect.y);
                            this.m_MovingDstIndex      = num3;
                            this.m_MovingEffectAllowed = !AudioMixerController.WillMovingEffectCauseFeedback(allGroups, group, this.m_MovingSrcIndex, group, num3, null);
                        }
                    }
                    if (this.m_MovingDstIndex == this.m_MovingSrcIndex || this.m_MovingDstIndex == this.m_MovingSrcIndex + 1)
                    {
                        this.m_DragHighlightPos = 0f;
                    }
                }
            }
 public static int GetUniqueNodeID(AudioMixerGroupController group)
 {
     return(group.GetInstanceID());
 }
 public static int GetUniqueNodeID(AudioMixerGroupController group) =>
 group.GetInstanceID();
 public AudioEffectParameterPath(AudioMixerGroupController group, AudioMixerEffectController effect, GUID parameter)
   : base(group, parameter)
 {
   this.effect = effect;
 }
Esempio n. 12
0
        public void OnGUI(AudioMixerGroupController group)
        {
            if (group == null)
            {
                return;
            }

            var controller = group.controller;
            var allGroups  = controller.GetAllAudioGroupsSlow();
            var effectMap  = new Dictionary <AudioMixerEffectController, AudioMixerGroupController>();

            foreach (var g in allGroups)
            {
                foreach (var e in g.effects)
                {
                    effectMap[e] = g;
                }
            }

            Rect totalRect = EditorGUILayout.BeginVertical();

            if (EditorApplication.isPlaying)
            {
                GUILayout.BeginHorizontal();
                GUILayout.FlexibleSpace();
                EditorGUI.BeginChangeCheck();
                GUILayout.Toggle(AudioSettings.editingInPlaymode, Texts.editInPlaymode, EditorStyles.miniButton, GUILayout.Width(120));
                if (EditorGUI.EndChangeCheck())
                {
                    AudioSettings.editingInPlaymode = !AudioSettings.editingInPlaymode;
                }
                GUILayout.FlexibleSpace();
                GUILayout.EndHorizontal();
            }

            using (new EditorGUI.DisabledScope(!AudioMixerController.EditingTargetSnapshot()))
            {
                if (group != m_PrevGroup)
                {
                    m_PrevGroup = group;
                    controller.m_HighlightEffectIndex = -1;
                    AudioMixerUtility.RepaintAudioMixerAndInspectors();
                }

                // Do Effect modules
                DoInitialModule(group, controller, allGroups);
                for (int effectIndex = 0; effectIndex < group.effects.Length; effectIndex++)
                {
                    DoEffectGUI(effectIndex, group, allGroups, effectMap, ref controller.m_HighlightEffectIndex);
                }

                m_EffectDragging.HandleDragging(totalRect, group, controller);

                GUILayout.Space(10f);

                EditorGUILayout.BeginHorizontal();

                GUILayout.FlexibleSpace();
                if (EditorGUILayout.DropdownButton(Texts.addEffect, FocusType.Passive, GUISkin.current.button))
                {
                    GenericMenu pm         = new GenericMenu();
                    Rect        buttonRect = GUILayoutUtility.topLevel.GetLast();
                    AudioMixerGroupController[] groupArray = new AudioMixerGroupController[] { group };
                    AudioMixerChannelStripView.AddEffectItemsToMenu(controller, groupArray, group.effects.Length, string.Empty, pm);
                    pm.DropDown(buttonRect);
                }

                EditorGUILayout.EndHorizontal();
            }

            EditorGUILayout.EndVertical();
        }
Esempio n. 13
0
            // Called per effect
            public void HandleDragElement(int effectIndex, Rect effectRect, Rect dragRect, AudioMixerGroupController group, List <AudioMixerGroupController> allGroups)
            {
                Event evt = Event.current;

                switch (evt.GetTypeForControl(m_DragControlID))
                {
                case EventType.MouseDown:
                    if (evt.button == 0 && dragRect.Contains(evt.mousePosition) && GUIUtility.hotControl == 0)
                    {
                        m_MovingSrcIndex      = effectIndex;
                        m_MovingPos           = evt.mousePosition.y;
                        m_MovingRect          = new Rect(effectRect.x, effectRect.y - m_MovingPos, effectRect.width, effectRect.height);
                        GUIUtility.hotControl = m_DragControlID;
                        EditorGUIUtility.SetWantsMouseJumping(1);
                        evt.Use();
                    }
                    break;

                case EventType.Repaint:
                    if (effectIndex == m_MovingSrcIndex)
                    {
                        using (new EditorGUI.DisabledScope(true))
                        {
                            AudioMixerDrawUtils.styles.channelStripAreaBackground.Draw(effectRect, false, false, false, false);
                        }
                    }
                    break;
                }

                if (isDragging)
                {
                    float h2 = effectRect.height * 0.5f;
                    float dy = evt.mousePosition.y - effectRect.y - h2;

                    if (Mathf.Abs(dy) <= h2)
                    {
                        int newMovingDstIndex = (dy < 0.0f) ? effectIndex : (effectIndex + 1);
                        if (newMovingDstIndex != m_MovingDstIndex)
                        {
                            m_DragHighlightPos    = (dy < 0.0f) ? effectRect.y : (effectRect.y + effectRect.height);
                            m_MovingDstIndex      = newMovingDstIndex;
                            m_MovingEffectAllowed = !AudioMixerController.WillMovingEffectCauseFeedback(allGroups, group, m_MovingSrcIndex, group, newMovingDstIndex, null);
                        }
                    }

                    // Do not draw drag highlight line for positions where no change will happen
                    if (m_MovingDstIndex == m_MovingSrcIndex || m_MovingDstIndex == m_MovingSrcIndex + 1)
                    {
                        m_DragHighlightPos = 0;
                    }
                }
            }
        public void DoEffectGUI(int effectIndex, AudioMixerGroupController group, List <AudioMixerGroupController> allGroups, Dictionary <AudioMixerEffectController, AudioMixerGroupController> effectMap, ref int highlightEffectIndex)
        {
            Event current = Event.current;
            AudioMixerController       controller = group.controller;
            AudioMixerEffectController audioMixerEffectController = group.effects[effectIndex];

            MixerParameterDefinition[] effectParameters = MixerEffectDefinitions.GetEffectParameters(audioMixerEffectController.effectName);
            Rect      effectRect     = EditorGUILayout.BeginVertical(new GUILayoutOption[0]);
            bool      flag           = effectRect.Contains(current.mousePosition);
            EventType typeForControl = current.GetTypeForControl(this.m_EffectDragging.dragControlID);

            if (typeForControl == EventType.MouseMove && flag && highlightEffectIndex != effectIndex)
            {
                highlightEffectIndex = effectIndex;
                AudioMixerUtility.RepaintAudioMixerAndInspectors();
            }
            Vector2 vector   = EditorStyles.iconButton.CalcSize(EditorGUI.GUIContents.titleSettingsIcon);
            Rect    rect     = GUILayoutUtility.GetRect(1f, 17f);
            Rect    rect2    = new Rect(rect.x + 6f, rect.y + 5f, 6f, 6f);
            Rect    position = new Rect(rect.x + 8f + 6f, rect.y, rect.width - 8f - 6f - vector.x - 5f, rect.height);
            Rect    rect3    = new Rect(position.xMax, rect.y, vector.x, vector.y);
            Rect    rect4    = new Rect(rect.x, rect.y, rect.width - vector.x - 5f, rect.height);
            bool    flag2    = EditorPrefs.GetBool(AudioMixerGroupEditor.kPrefKeyForShowCpuUsage, false) && EditorUtility.audioProfilingEnabled;
            float   num      = (!EditorGUIUtility.isProSkin) ? 1f : 0.1f;
            Color   color    = new Color(num, num, num, 0.2f);
            Color   color2   = GUI.color;

            GUI.color = color;
            GUI.DrawTexture(rect, EditorGUIUtility.whiteTexture);
            GUI.color = color2;
            Color effectColor = AudioMixerDrawUtils.GetEffectColor(audioMixerEffectController);

            EditorGUI.DrawRect(rect2, effectColor);
            GUI.Label(position, (!flag2) ? audioMixerEffectController.effectName : (audioMixerEffectController.effectName + string.Format(AudioMixerEffectView.Texts.cpuFormatString, audioMixerEffectController.GetCPUUsage(controller))), EditorStyles.boldLabel);
            if (EditorGUI.DropdownButton(rect3, EditorGUI.GUIContents.titleSettingsIcon, FocusType.Passive, EditorStyles.iconButton))
            {
                AudioMixerEffectView.ShowEffectContextMenu(group, audioMixerEffectController, effectIndex, controller, rect3);
            }
            if (current.type == EventType.ContextClick && rect.Contains(current.mousePosition))
            {
                AudioMixerEffectView.ShowEffectContextMenu(group, audioMixerEffectController, effectIndex, controller, new Rect(current.mousePosition.x, rect.y, 1f, rect.height));
                current.Use();
            }
            if (typeForControl == EventType.Repaint)
            {
                EditorGUIUtility.AddCursorRect(rect4, MouseCursor.ResizeVertical, this.m_EffectDragging.dragControlID);
            }
            using (new EditorGUI.DisabledScope(audioMixerEffectController.bypass || group.bypassEffects))
            {
                EditorGUILayout.BeginVertical(EditorStyles.inspectorDefaultMargins, new GUILayoutOption[0]);
                if (audioMixerEffectController.IsAttenuation())
                {
                    EditorGUILayout.BeginVertical(new GUILayoutOption[0]);
                    float valueForVolume = group.GetValueForVolume(controller, controller.TargetSnapshot);
                    if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.volume, ref valueForVolume, 1f, 1f, AudioMixerEffectView.Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume(), controller, new AudioGroupParameterPath(group, group.GetGUIDForVolume()), new GUILayoutOption[0]))
                    {
                        Undo.RecordObject(controller.TargetSnapshot, "Change Volume Fader");
                        group.SetValueForVolume(controller, controller.TargetSnapshot, valueForVolume);
                        AudioMixerUtility.RepaintAudioMixerAndInspectors();
                    }
                    float[] array  = new float[9];
                    float[] array2 = new float[9];
                    int     num2   = group.controller.GetGroupVUInfo(group.groupID, true, ref array, ref array2);
                    if (current.type == EventType.Layout)
                    {
                        this.m_LastNumChannels = num2;
                    }
                    else
                    {
                        if (num2 != this.m_LastNumChannels)
                        {
                            HandleUtility.Repaint();
                        }
                        num2 = this.m_LastNumChannels;
                    }
                    GUILayout.Space(4f);
                    for (int i = 0; i < num2; i++)
                    {
                        float value = 1f - AudioMixerController.VolumeToScreenMapping(Mathf.Clamp(array[i], AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume()), 1f, true);
                        float num3  = 1f - AudioMixerController.VolumeToScreenMapping(Mathf.Clamp(array2[i], AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume()), 1f, true);
                        EditorGUILayout.VUMeterHorizontal(value, num3, new GUILayoutOption[]
                        {
                            GUILayout.Height(10f)
                        });
                        if (!EditorApplication.isPlaying && num3 > 0f)
                        {
                            AudioMixerUtility.RepaintAudioMixerAndInspectors();
                        }
                    }
                    GUILayout.Space(4f);
                    EditorGUILayout.EndVertical();
                }
                if (audioMixerEffectController.IsSend())
                {
                    GUIContent buttonContent = (!(audioMixerEffectController.sendTarget == null)) ? GUIContent.Temp(audioMixerEffectController.GetSendTargetDisplayString(effectMap)) : AudioMixerEffectView.Texts.none;
                    Rect       buttonRect;
                    if (AudioMixerEffectGUI.PopupButton(AudioMixerEffectView.Texts.bus, buttonContent, EditorStyles.popup, out buttonRect, new GUILayoutOption[0]))
                    {
                        AudioMixerEffectView.ShowBusPopupMenu(effectIndex, group, allGroups, effectMap, audioMixerEffectController, buttonRect);
                    }
                    if (audioMixerEffectController.sendTarget != null)
                    {
                        float valueForMixLevel = audioMixerEffectController.GetValueForMixLevel(controller, controller.TargetSnapshot);
                        if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.sendLevel, ref valueForMixLevel, 1f, 1f, AudioMixerEffectView.Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.kMaxEffect, controller, new AudioEffectParameterPath(group, audioMixerEffectController, audioMixerEffectController.GetGUIDForMixLevel()), new GUILayoutOption[0]))
                        {
                            Undo.RecordObject(controller.TargetSnapshot, "Change Send Level");
                            audioMixerEffectController.SetValueForMixLevel(controller, controller.TargetSnapshot, valueForMixLevel);
                            AudioMixerUtility.RepaintAudioMixerAndInspectors();
                        }
                    }
                }
                if (MixerEffectDefinitions.EffectCanBeSidechainTarget(audioMixerEffectController))
                {
                    bool flag3 = false;
                    foreach (AudioMixerGroupController current2 in allGroups)
                    {
                        AudioMixerEffectController[] effects = current2.effects;
                        for (int j = 0; j < effects.Length; j++)
                        {
                            AudioMixerEffectController audioMixerEffectController2 = effects[j];
                            if (audioMixerEffectController2.IsSend() && audioMixerEffectController2.sendTarget == audioMixerEffectController)
                            {
                                flag3 = true;
                                break;
                            }
                        }
                        if (flag3)
                        {
                            break;
                        }
                    }
                    if (!flag3)
                    {
                        GUILayout.Label(new GUIContent("No Send sources connected.", EditorGUIUtility.warningIcon), new GUILayoutOption[0]);
                    }
                }
                if (audioMixerEffectController.enableWetMix && !audioMixerEffectController.IsReceive() && !audioMixerEffectController.IsDuckVolume() && !audioMixerEffectController.IsAttenuation() && !audioMixerEffectController.IsSend())
                {
                    float valueForMixLevel2 = audioMixerEffectController.GetValueForMixLevel(controller, controller.TargetSnapshot);
                    if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.wet, ref valueForMixLevel2, 1f, 1f, AudioMixerEffectView.Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.kMaxEffect, controller, new AudioEffectParameterPath(group, audioMixerEffectController, audioMixerEffectController.GetGUIDForMixLevel()), new GUILayoutOption[0]))
                    {
                        Undo.RecordObject(controller.TargetSnapshot, "Change Mix Level");
                        audioMixerEffectController.SetValueForMixLevel(controller, controller.TargetSnapshot, valueForMixLevel2);
                        AudioMixerUtility.RepaintAudioMixerAndInspectors();
                    }
                }
                bool flag4 = true;
                if (this.m_CustomEffectGUIs.ContainsKey(audioMixerEffectController.effectName))
                {
                    IAudioEffectPluginGUI audioEffectPluginGUI = this.m_CustomEffectGUIs[audioMixerEffectController.effectName];
                    this.m_SharedPlugin.m_Controller = controller;
                    this.m_SharedPlugin.m_Effect     = audioMixerEffectController;
                    this.m_SharedPlugin.m_ParamDefs  = effectParameters;
                    flag4 = audioEffectPluginGUI.OnGUI(this.m_SharedPlugin);
                }
                if (flag4)
                {
                    MixerParameterDefinition[] array3 = effectParameters;
                    for (int k = 0; k < array3.Length; k++)
                    {
                        MixerParameterDefinition mixerParameterDefinition = array3[k];
                        float valueForParameter = audioMixerEffectController.GetValueForParameter(controller, controller.TargetSnapshot, mixerParameterDefinition.name);
                        if (AudioMixerEffectGUI.Slider(GUIContent.Temp(mixerParameterDefinition.name, mixerParameterDefinition.description), ref valueForParameter, mixerParameterDefinition.displayScale, mixerParameterDefinition.displayExponent, mixerParameterDefinition.units, mixerParameterDefinition.minRange, mixerParameterDefinition.maxRange, controller, new AudioEffectParameterPath(group, audioMixerEffectController, audioMixerEffectController.GetGUIDForParameter(mixerParameterDefinition.name)), new GUILayoutOption[0]))
                        {
                            Undo.RecordObject(controller.TargetSnapshot, "Change " + mixerParameterDefinition.name);
                            audioMixerEffectController.SetValueForParameter(controller, controller.TargetSnapshot, mixerParameterDefinition.name, valueForParameter);
                        }
                    }
                    if (effectParameters.Length > 0)
                    {
                        GUILayout.Space(6f);
                    }
                }
            }
            this.m_EffectDragging.HandleDragElement(effectIndex, effectRect, rect4, group, allGroups);
            EditorGUILayout.EndVertical();
            EditorGUILayout.EndVertical();
            AudioMixerDrawUtils.DrawSplitter();
        }
Esempio n. 15
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 public AudioMixerGroupPopupContext(AudioMixerController controller, AudioMixerGroupController group)
 {
     this.controller = controller;
     this.groups     = new AudioMixerGroupController[] { group };
 }
        private static void ShowEffectContextMenu(AudioMixerGroupController group, AudioMixerEffectController effect, int effectIndex, AudioMixerController controller, Rect buttonRect)
        {
            GenericMenu genericMenu = new GenericMenu();

            if (!effect.IsReceive())
            {
                if (!effect.IsAttenuation() && !effect.IsSend() && !effect.IsDuckVolume())
                {
                    genericMenu.AddItem(new GUIContent("Allow Wet Mixing (causes higher memory usage)"), effect.enableWetMix, delegate
                    {
                        effect.enableWetMix = !effect.enableWetMix;
                    });
                    genericMenu.AddItem(new GUIContent("Bypass"), effect.bypass, delegate
                    {
                        effect.bypass = !effect.bypass;
                        controller.UpdateBypass();
                        AudioMixerUtility.RepaintAudioMixerAndInspectors();
                    });
                    genericMenu.AddSeparator("");
                }
                genericMenu.AddItem(new GUIContent("Copy effect settings to all snapshots"), false, delegate
                {
                    Undo.RecordObject(controller, "Copy effect settings to all snapshots");
                    if (effect.IsAttenuation())
                    {
                        controller.CopyAttenuationToAllSnapshots(group, controller.TargetSnapshot);
                    }
                    else
                    {
                        controller.CopyEffectSettingsToAllSnapshots(group, effectIndex, controller.TargetSnapshot, effect.IsSend());
                    }
                    AudioMixerUtility.RepaintAudioMixerAndInspectors();
                });
                if (!effect.IsAttenuation() && !effect.IsSend() && !effect.IsDuckVolume() && effect.enableWetMix)
                {
                    genericMenu.AddItem(new GUIContent("Copy effect settings to all snapshots, including wet level"), false, delegate
                    {
                        Undo.RecordObject(controller, "Copy effect settings to all snapshots, including wet level");
                        controller.CopyEffectSettingsToAllSnapshots(group, effectIndex, controller.TargetSnapshot, true);
                        AudioMixerUtility.RepaintAudioMixerAndInspectors();
                    });
                }
                genericMenu.AddSeparator("");
            }
            AudioMixerGroupController[] groups = new AudioMixerGroupController[]
            {
                group
            };
            AudioMixerChannelStripView.AddEffectItemsToMenu(controller, groups, effectIndex, "Add effect before/", genericMenu);
            AudioMixerChannelStripView.AddEffectItemsToMenu(controller, groups, effectIndex + 1, "Add effect after/", genericMenu);
            if (!effect.IsAttenuation())
            {
                genericMenu.AddSeparator("");
                genericMenu.AddItem(new GUIContent("Remove this effect"), false, delegate
                {
                    controller.ClearSendConnectionsTo(effect);
                    controller.RemoveEffect(effect, group);
                    AudioMixerUtility.RepaintAudioMixerAndInspectors();
                });
            }
            genericMenu.DropDown(buttonRect);
        }
Esempio n. 17
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 public MixerTreeViewItem(int id, int depth, TreeViewItem parent, string displayName, AudioMixerGroupController groupController)
     : base(id, depth, parent, displayName)
 {
     group = groupController;
 }
 public AudioGroupParameterPath(AudioMixerGroupController group, GUID parameter)
 {
   this.group = group;
   this.parameter = parameter;
 }
Esempio n. 19
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 public void SetSingleChannelStrip(AudioMixerGroupController group)
 {
     Selection.objects = new[] { group };
     //Debug.Log("SetSingleChannelStrip " + DebugUtils.ListToString(Selection.instanceIDs));
 }