private void RulesetMessageResponse(object sender, string e) { messageDialogWin.MessageResponse -= RulesetMessageResponse; if (e.Equals("Yes")) { MessageWin msgWin; if (AudioFileGenerator.GenerateCommonRulesetAudioFiles()) { msgWin = new MessageWin("Generate Common Ruleset Clips", "Common Ruleset Clips generated."); } else { msgWin = new MessageWin("Generate Common Ruleset Clips", "Problem generating Common Ruleset Clips."); } msgWin.Show(); } messageDialogWin.Close(); }
private void TimeTriggerMessageResponse(object sender, string e) { messageDialogWin.MessageResponse -= TimeTriggerMessageResponse; if (e.Equals("Yes")) { MessageWin msgWin; if (AudioFileGenerator.GenerateTimeTriggerAudioFiles()) { msgWin = new MessageWin("Generate Time Trigger Clips", "Time Trigger clips generated."); } else { msgWin = new MessageWin("Generate Time Trigger Clips", "Problem generating Time Trigger clips."); } msgWin.Show(); } messageDialogWin.Close(); }