private void RulesetMessageResponse(object sender, string e)
 {
     messageDialogWin.MessageResponse -= RulesetMessageResponse;
     if (e.Equals("Yes"))
     {
         MessageWin msgWin;
         if (AudioFileGenerator.GenerateCommonRulesetAudioFiles())
         {
             msgWin = new MessageWin("Generate Common Ruleset Clips", "Common Ruleset Clips generated.");
         }
         else
         {
             msgWin = new MessageWin("Generate Common Ruleset Clips", "Problem generating Common Ruleset Clips.");
         }
         msgWin.Show();
     }
     messageDialogWin.Close();
 }
 private void TimeTriggerMessageResponse(object sender, string e)
 {
     messageDialogWin.MessageResponse -= TimeTriggerMessageResponse;
     if (e.Equals("Yes"))
     {
         MessageWin msgWin;
         if (AudioFileGenerator.GenerateTimeTriggerAudioFiles())
         {
             msgWin = new MessageWin("Generate Time Trigger Clips", "Time Trigger clips generated.");
         }
         else
         {
             msgWin = new MessageWin("Generate Time Trigger Clips", "Problem generating Time Trigger clips.");
         }
         msgWin.Show();
     }
     messageDialogWin.Close();
 }