示例#1
0
    public override bool ChooseAttackAction(AICoordinator coordinator, Pawn caster, out AttackAction attack, out ArenaTile target)
    {
        AttackAction[] actions = caster.AttackActions.ToArray();
        int            rand    = Random.Range(0, actions.Length - 1);

        attack = actions[rand];

        var tiles = attack.GatherConsideredTiles(caster).Where((t) => t.HasContent).ToArray();

        if (tiles.Any())
        {
            rand   = Random.Range(0, tiles.Length - 1);
            target = tiles[rand];
        }
        else
        {
            target = null;
            return(false);
        }

        return(true);
    }