示例#1
0
        protected GameObject Instantiate(T control, C configuration, Component parent, bool active)
        {
            var prefab = configuration.bundleInfo != null
                             ? AssetsController.GetAsset <GameObject>(configuration.bundleInfo, configuration.prefabName)
                             : AssetsController.GetAsset <GameObject>(configuration.bundleId, configuration.prefabName);

            prefab.SetActive(active);

            var instance = Object.Instantiate(prefab, parent.transform);

            instance.name = control.name;

            return(instance);
        }