private void DrawHeader() { GUIStyle titleStyle = new GUIStyle(EditorStyles.boldLabel); titleStyle.fontSize = 14; EditorGUILayout.LabelField("Room creation", titleStyle, GUILayout.MinHeight(20)); RoomManager.singleton.tmpRoomModelIndex = EditorGUILayout.Popup("Room model", RoomManager.singleton.tmpRoomModelIndex, RoomManager.singleton.GetPrefabRoomsNames()); EditorGUILayout.LabelField("Room parameters", EditorStyles.boldLabel); tmpRoom.name = EditorGUILayout.TextField("Name", tmpRoom.name); m_skinIndex = EditorGUILayout.Popup("Room skin", m_skinIndex, AssetHelpers.GetSkinsNames(RoomManager.GetRoomSkins())); tmpRoom.skin = RoomManager.GetRoomSkins()[m_skinIndex]; }