private static void CreateSupportedLanguages() { // Setup asset SupportedLanguages newAsset = CreateInstance <SupportedLanguages>(); // Setup path to file string folderName = AssetHelpers.GetSelectedFolder(); string pathOfAsset = Path.Combine(folderName, DefaultFileName); pathOfAsset = AssetDatabase.GenerateUniqueAssetPath(pathOfAsset); // Create the asset, and prompt the user to rename it ProjectWindowUtil.CreateAsset(newAsset, pathOfAsset); }
public static TranslationDictionary CreateTranslationDictionary() { // Setup asset TranslationDictionary newAsset = CreateInstance <TranslationDictionary>(); // Setup path to file string folderName = AssetHelpers.GetSelectedFolder(); string pathOfAsset = Path.Combine(folderName, DefaultFileName); pathOfAsset = AssetDatabase.GenerateUniqueAssetPath(pathOfAsset); // Create the asset, and prompt the user to rename it ProjectWindowUtil.CreateAsset(newAsset, pathOfAsset); return(newAsset); }
public static RootBuildSetting CreateBuildSettings() { // Setup asset RootBuildSetting newAsset = CreateInstance <RootBuildSetting>(); // Setup path to file string folderName = AssetHelpers.GetSelectedFolder(); string pathOfAsset = System.IO.Path.Combine(folderName, DefaultFileName); pathOfAsset = AssetDatabase.GenerateUniqueAssetPath(pathOfAsset); // Create the asset, and prompt the user to rename it ProjectWindowUtil.CreateAsset(newAsset, pathOfAsset); return(newAsset); }