void ExportScreenSettings()
    {
        string settingsPath = AssetDataBaseUtils.GetAssetFullPath(settings);
        string dir          = Path.GetDirectoryName(settingsPath);
        //Window
        string windowDir = dir + "/Window";

        DirectoryUtils.SafeCreateDirectory(windowDir);
        foreach (var item in settings.windows)
        {
            ScriptCreater.Create("WindowTemplate", string.Format("{0}/{1}.cs", windowDir, item.name));
        }

        string screenDir = dir + "/Screen";

        DirectoryUtils.SafeCreateDirectory(screenDir);
        foreach (var item in settings.screens)
        {
            ScriptCreater.Create("ScreenTemplate", string.Format("{0}/{1}.cs", screenDir, item.name));
        }
        AssetDatabase.Refresh();
    }