/// <summary> /// 获取预制 /// </summary> /// <param name="resName">资源名称</param> /// <returns>GameObject预制 未实例化</returns> public GameObject GetPrefabResourceByName(string resName) { GameObject obj = null; obj = m_netResourceController.GetPrefabResourceByName(resName); if (obj != null) { return(obj); } obj = m_xmlResourcesController.GetPrefabResourceByName(resName); return(obj); }