/// <summary> /// 显示英雄Item /// </summary> /// <param name="SkinKey"></param> /// <param name="HeroKey"></param> public void ShowHeroSkinItem(int SkinKey, int HeroKey) { m_SkinKey = SkinKey; m_HeroKey = HeroKey; ArtresourceTemplate _ArtresData = (ArtresourceTemplate)DataTemplate.GetInstance().m_ArtresourceTable.getTableData(SkinKey); m_SkinIconImg.sprite = UIResourceMgr.LoadSprite(common.defaultPath + _ArtresData.getFashionresource()); m_SkinNameTxt.text = GameUtils.getString(_ArtresData.getNameID()); ShowSkinDes(_ArtresData); ShowSelected(); }