示例#1
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 public bool CheckSlotOpenCondition(ArtifactKindId kindId, Hero hero) => default;
示例#2
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 public double GetKindPriceMultiplier(ArtifactKindId kindId) => default;
示例#3
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 public HeroGrade GetRequiredHeroGrade(ArtifactKindId kindId) => default;
示例#4
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 public SecArtifactBonusValue GetSecBonusValue(ArtifactKindId artifactKindId, StatKindId kindId, bool isAbsolute, ArtifactRankId rankId) => default;
示例#5
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 public static UserPrize FromArtifact(ArtifactKindId kindId, ArtifactRankId rankId, ArtifactRarityId rarityId, ArtifactSetKindId setKindId) => default;
示例#6
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 public static Artifact GetHeroSlotArtifact(this UserArtifactData data, int heroId, ArtifactKindId kindId) => default;
示例#7
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 public Artifact(int sellPrice, int price, ArtifactKindId kindId, ArtifactRankId rankId, ArtifactRarityId rarityId, ArtifactSetKindId setKindId, HeroFraction fraction = HeroFraction.Unknown)
 {
 }
示例#8
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 public Artifact(ArtifactKindId kindId, ArtifactRankId rankId, ArtifactRarityId rarityId, ArtifactSetKindId setKindId, HeroFraction fraction = HeroFraction.Unknown)
 {
 }