public bool Equals(Artefact artefact) { if ((object)artefact == null) { return(false); } return((getName() == artefact.getName()) && (getId() == artefact.getId())); }
void Update() { // Only is the panel is hidden if (!isPanelUp()) { Artefact currentArtefact = game.getCurrentArtefact(); //Debug.Log ("artefact" + currentArtefact.getName()); if (currentArtefact != null) { Transform artTransform = GameObject.Find(currentArtefact.getName()).transform; if (Input.touchCount == 1) { var touch = Input.GetTouch(0); switch (touch.phase) { case TouchPhase.Moved: artTransform.Translate(0, touch.deltaPosition.y * 0.3f, 0); artTransform.Rotate(0, -touch.deltaPosition.x * 0.3f, 0); if (!isVector3DInsideBottomWindow(artTransform.position)) { artTransform.Translate(0, -touch.deltaPosition.y * 0.3f, 0); artTransform.Rotate(0, +touch.deltaPosition.x * 0.3f, 0); } break; } } else if (Input.touchCount == 2) { Touch touchZero = Input.GetTouch(0); Touch touchOne = Input.GetTouch(1); Vector2 touchZeroPrevPos = touchZero.position - touchZero.deltaPosition; Vector2 touchOnePrevPos = touchOne.position - touchOne.deltaPosition; float prevTouchDeltaMag = (touchZeroPrevPos - touchOnePrevPos).magnitude; float touchDeltaMag = (touchZero.position - touchOne.position).magnitude; float deltaMagnitudeDiff = prevTouchDeltaMag - touchDeltaMag; GetComponent <Camera> ().fieldOfView += deltaMagnitudeDiff * perspectiveZoomSpeed; GetComponent <Camera> ().fieldOfView = Mathf.Clamp(GetComponent <Camera> ().fieldOfView, 20.1f, 120.9f); } } else { Debug.Log("TODO selectedArtefact is null"); } } }
public override bool Equals(System.Object obj) { if (obj == null) { return(false); } Artefact artefact = obj as Artefact; if ((System.Object)artefact == null) { return(false); } return((getName() == artefact.getName()) && (getId() == artefact.getId())); }
public void updateActiveArtefact() { Collection collection = game.getCollection(); Artefact currentArtefact = game.getCurrentArtefact(); foreach (Artefact artefact in collection) { GameObject artefactObject = GameObject.Find(artefact.getName()); //TODO implement equal for artfat if (artefact.getName() != currentArtefact.getName()) { artefactObject.SetActive(false); } else { artefactObject.SetActive(true); } } }
private void OnTrackingFound() { bool isVisible = false; Collider artefactCollider = new Collider(); Renderer artefactRenderer = new Renderer(), artefactRendererExtra = new Renderer(), questionMarkRenderer = new Renderer(); Artefact currArtefact = new Artefact (); Renderer[] rendererComponents = GetComponentsInChildren<Renderer>(true); Collider[] colliderComponents = GetComponentsInChildren<Collider>(true); // Each time a new artefact is found, clean any old pup up messages GameObject.Find("CameraFinderSceneManager").GetComponent<PopUpManager>().setShowPopUp(false); // Enable rendering: foreach (Renderer component in rendererComponents) { string componentName = component.gameObject.name.Replace("Texture",""); if(componentName == "Cippus0" || componentName == "Cippus1"){ if(componentName == "Cippus0"){ artefactRendererExtra = component; } componentName = "Cippus"; } currArtefact = game.getCollection().getArtefactByName(componentName); //Debug.Log("Renderer: " + componentName); if(componentName == "FindOtherFirst") questionMarkRenderer = component; else if(currArtefact != null) artefactRenderer = component; } // Enable colliders: foreach (Collider component in colliderComponents) { currArtefact = game.getCollection().getArtefactByName(component.name); //Debug.Log("Collider: " + component.name); if(currArtefact != null){ artefactCollider = component; } } // Show the artefact if (currArtefact != null && currArtefact.getId() <= game.getCollectionStatus().getNextToCollect()) { // Only if the previous message has already been dismissed if(GameObject.Find ("InfoPanel-CameraFinder") == null){ // Only if first artefact and not already collrcted // If you dont want to show anymore after the OK button was pressed add: // && !SharedInfo.getSceneStatus().isVisited("ARartefact"); if(currArtefact.getId() == 0 && !game.collectionStatus.isCollected(currArtefact) && !SharedInfo.getSceneStatus().isVisited("ARartefact")){ // Retrive unactive panel Component[] infoPanels = GameObject.Find("InfoPanels").GetComponentsInChildren( typeof(Transform), true ); foreach(Component temp in infoPanels){ if (temp.name == "InfoPanel-ARartefact"){ temp.gameObject.SetActive(true); } } GameObject.Find("InfoPanel-ARartefact").GetComponent<SceneStatusManager>().setShowPopUp(true); // OR //SharedInfo.getSceneStatus().setVisited ("ARartefact"); //GameObject.Find("InfoPanel-ARartefact").GetComponent<SceneStatusManager>().UpdateOnce(); } } questionMarkRenderer.enabled = false; artefactCollider.enabled = true; artefactRenderer.enabled = true; if(currArtefact.getName() == "Cippus") artefactRendererExtra.enabled = true; } else { artefactCollider.enabled = false; artefactCollider.enabled = false; questionMarkRenderer.enabled = true; } //Debug.Log("Trackable " + mTrackableBehaviour.TrackableName + " found"); }
private void OnTrackingFound() { bool isVisible = false; Collider artefactCollider = new Collider(); Renderer artefactRenderer = new Renderer(), artefactRendererExtra = new Renderer(), questionMarkRenderer = new Renderer(); Artefact currArtefact = new Artefact(); Renderer[] rendererComponents = GetComponentsInChildren <Renderer>(true); Collider[] colliderComponents = GetComponentsInChildren <Collider>(true); // Each time a new artefact is found, clean any old pup up messages GameObject.Find("CameraFinderSceneManager").GetComponent <PopUpManager>().setShowPopUp(false); // Enable rendering: foreach (Renderer component in rendererComponents) { string componentName = component.gameObject.name.Replace("Texture", ""); if (componentName == "Cippus0" || componentName == "Cippus1") { if (componentName == "Cippus0") { artefactRendererExtra = component; } componentName = "Cippus"; } currArtefact = game.getCollection().getArtefactByName(componentName); //Debug.Log("Renderer: " + componentName); if (componentName == "FindOtherFirst") { questionMarkRenderer = component; } else if (currArtefact != null) { artefactRenderer = component; } } // Enable colliders: foreach (Collider component in colliderComponents) { currArtefact = game.getCollection().getArtefactByName(component.name); //Debug.Log("Collider: " + component.name); if (currArtefact != null) { artefactCollider = component; } } // Show the artefact if (currArtefact != null && currArtefact.getId() <= game.getCollectionStatus().getNextToCollect()) { // Only if the previous message has already been dismissed if (GameObject.Find("InfoPanel-CameraFinder") == null) { // Only if first artefact and not already collrcted // If you dont want to show anymore after the OK button was pressed add: // && !SharedInfo.getSceneStatus().isVisited("ARartefact"); if (currArtefact.getId() == 0 && !game.collectionStatus.isCollected(currArtefact) && !SharedInfo.getSceneStatus().isVisited("ARartefact")) { // Retrive unactive panel Component[] infoPanels = GameObject.Find("InfoPanels").GetComponentsInChildren(typeof(Transform), true); foreach (Component temp in infoPanels) { if (temp.name == "InfoPanel-ARartefact") { temp.gameObject.SetActive(true); } } GameObject.Find("InfoPanel-ARartefact").GetComponent <SceneStatusManager>().setShowPopUp(true); // OR //SharedInfo.getSceneStatus().setVisited ("ARartefact"); //GameObject.Find("InfoPanel-ARartefact").GetComponent<SceneStatusManager>().UpdateOnce(); } } questionMarkRenderer.enabled = false; artefactCollider.enabled = true; artefactRenderer.enabled = true; if (currArtefact.getName() == "Cippus") { artefactRendererExtra.enabled = true; } } else { artefactCollider.enabled = false; artefactCollider.enabled = false; questionMarkRenderer.enabled = true; } //Debug.Log("Trackable " + mTrackableBehaviour.TrackableName + " found"); }