public void CmdBindVertexBuffers(int firstBinding, int bindingCount, VkBuffer[] pBuffers, int[] pOffsets) { if (m_State != CommandBufferState.Recording) { return; } SoftwareBuffer[] softwareBuffers = ArrayUtil.ConvertArray <VkBuffer, SoftwareBuffer>(pBuffers); m_Commands.Add(new Cmd_BindVertexBuffers(firstBinding, bindingCount, softwareBuffers, pOffsets)); }