public void ArmourStaticGetSlotBasedOnArmourTypeTestTwo() { Assert.IsTrue(Armour.GetSlotTypeBasedOnArmourType(GameEnums.HeroDefensiveItemType.MasterworkPlateGloves) == GameEnums.HeroDefensiveItemSlotType.Hands, "ArmourStaticGetSlotBasedOnArmourTypeTestTwo (ArmourTests) failed. Incorrect armour slot type detected."); }
public void ArmourStaticGetSlotBasedOnArmourTypeTestThree() { Assert.IsTrue(Armour.GetSlotTypeBasedOnArmourType(GameEnums.HeroDefensiveItemType.LeatherPants) == GameEnums.HeroDefensiveItemSlotType.Legs, "ArmourStaticGetSlotBasedOnArmourTypeTestThree (ArmourTests) failed. Incorrect Incorrect armour slot type detected."); }
public void ArmourStaticGetSlotBasedOnArmourTypeTestOne() { Assert.IsTrue(Armour.GetSlotTypeBasedOnArmourType(GameEnums.HeroDefensiveItemType.None) == GameEnums.HeroDefensiveItemSlotType.None, "ArmourStaticGetSlotBasedOnArmourTypeTestOne (ArmourTests) failed. Incorrect armour slot type detected."); }