示例#1
0
    public static string GetLanguage(Argu GUID)
    {
        DBFLanguage Data = m_DBF.Get(GameDefine.szDBFLanguage, GUID) as DBFLanguage;

        if (Data == null)
        {
            return("");
        }

        switch (DataGame.pthis.Language)
        {
        case ENUM_Language.zhTW: return(Data.zhTW);

        case ENUM_Language.enUS: return(Data.enUS);

        default: return("");
        }        //switch
    }
示例#2
0
 public static DBF GetReward(Argu GUID)
 {
     return(m_DBF.Get(GameDefine.szDBFReward, GUID));
 }
示例#3
0
 public static DBF GetAchievement(Argu GUID)
 {
     return(m_DBF.Get(GameDefine.szDBFAchievement, GUID));
 }
示例#4
0
 public static DBF GetMonster(Argu GUID)
 {
     return(m_DBF.Get(GameDefine.szDBFMonster, GUID));
 }
示例#5
0
 public static DBF GetFeature(Argu GUID)
 {
     return(m_DBF.Get(GameDefine.szDBFFeature, GUID));
 }
示例#6
0
 public static DBF GetEquip(Argu GUID)
 {
     return(m_DBF.Get(GameDefine.szDBFEquip, GUID));
 }