public static string GetLanguage(Argu GUID) { DBFLanguage Data = m_DBF.Get(GameDefine.szDBFLanguage, GUID) as DBFLanguage; if (Data == null) { return(""); } switch (DataGame.pthis.Language) { case ENUM_Language.zhTW: return(Data.zhTW); case ENUM_Language.enUS: return(Data.enUS); default: return(""); } //switch }
public static DBF GetReward(Argu GUID) { return(m_DBF.Get(GameDefine.szDBFReward, GUID)); }
public static DBF GetAchievement(Argu GUID) { return(m_DBF.Get(GameDefine.szDBFAchievement, GUID)); }
public static DBF GetMonster(Argu GUID) { return(m_DBF.Get(GameDefine.szDBFMonster, GUID)); }
public static DBF GetFeature(Argu GUID) { return(m_DBF.Get(GameDefine.szDBFFeature, GUID)); }
public static DBF GetEquip(Argu GUID) { return(m_DBF.Get(GameDefine.szDBFEquip, GUID)); }