示例#1
0
        /// <summary>
        /// 設定更新
        /// </summary>
        private void updateSettings()
        {
            SettingData setting    = SettingData.GetInstance();
            DoubleText  doubleText = null;

            // ロボットの縦
            doubleText       = (DoubleText)pnlSetting.Controls[0];
            doubleText.Value = setting.RobotSize.Vertical;

            // ロボットの横
            doubleText       = (DoubleText)pnlSetting.Controls[1];
            doubleText.Value = setting.RobotSize.Horizontal;

            // 畑の縦
            doubleText       = (DoubleText)pnlSetting.Controls[2];
            doubleText.Value = setting.FarmSize.Vertical;

            // 畑の横
            doubleText       = (DoubleText)pnlSetting.Controls[3];
            doubleText.Value = setting.FarmSize.Horizontal;

            // 草刈り開始時刻
            usrKusakariStart.DayOfWeek = (int)setting.KusakariStart.DayOfWeek;
            usrKusakariStart.Hour      = setting.KusakariStart.Hour;
            usrKusakariStart.Minute    = setting.KusakariStart.Minulte;

            // 夜警開始時刻
            usrYakeiStart.DayOfWeek = (int)setting.YakeiStart.DayOfWeek;
            usrYakeiStart.Hour      = setting.YakeiStart.Hour;
            usrYakeiStart.Minute    = setting.YakeiStart.Minulte;

            // 動作完了判定閾値
            FloatText floatText = (FloatText)pnlSetting.Controls[4];

            floatText.Value = setting.MoveEndRate * 100;

            // エリアマップ生成
            AreaMap areaMap = AreaMap.GetInstance();

            areaMap.Allocate(setting.MapLength, setting.MapWidth);

            // 動作マップ生成
            MoveMap moveMap = MoveMap.GetInstance();

            moveMap.Allocate(setting.MapLength, setting.MapWidth);
        }