public static AreaData Create(LevelData levelData, int index, JAreaConfig areaConfig, System.Random random) { AreaData data = new AreaData(levelData); if (data.Initialize(index, areaConfig, random)) { return data; } else { return null; } }
public static AreaData Create(LevelData levelData, int index, JAreaConfig areaConfig, System.Random random) { AreaData data = new AreaData(levelData); if (data.Initialize(index, areaConfig, random)) { return data; } else { return null; } }