void allDeactive() { HorusModel.SetActive(false); BastetModel.SetActive(false); OsirisModel.SetActive(false); AnubisModel.SetActive(false); }
void activateFactions() { switch (GroupID) { case 1: HorusModel.SetActive(true); break; case 2: BastetModel.SetActive(true); break; case 3: OsirisModel.SetActive(true); break; case 4: AnubisModel.SetActive(true); break; } }