void allDeactive()
 {
     HorusModel.SetActive(false);
     BastetModel.SetActive(false);
     OsirisModel.SetActive(false);
     AnubisModel.SetActive(false);
 }
    void activateFactions()
    {
        switch (GroupID)
        {
        case 1:
            HorusModel.SetActive(true);
            break;

        case 2:
            BastetModel.SetActive(true);
            break;

        case 3:
            OsirisModel.SetActive(true);
            break;

        case 4:
            AnubisModel.SetActive(true);
            break;
        }
    }