void onClickReset()
 {
     Refresh();
     UserSelector.currentRegionRadius = userSelector.regionRadius;
     isRiding = false;
     UserSelector.selectedNode = null;
     DestroyGraph();
     nodeList.Clear();
     GenerateGraph();
     carGenerator.Generate(carCount);
     algoAntColony.KillAntColonies();
     DestroyPheremones();
 }