void onClickAntColony() { if (isRiding) { Refresh(); disableButtons(); isSimulating = true; SimulationMode = 2; carGenerator.RefreshCarColor(); List <GameObject> selectedCars = algoAntColony.GetCarsInRadius(carGenerator.getCarList(), userSelector.regionRadius, UserSelector.selectedNode); algoAntColony.startAntColony(selectedCars, UserSelector.selectedNode); } }