void onClickAntColony()
 {
     if (isRiding)
     {
         Refresh();
         disableButtons();
         isSimulating   = true;
         SimulationMode = 2;
         carGenerator.RefreshCarColor();
         List <GameObject> selectedCars = algoAntColony.GetCarsInRadius(carGenerator.getCarList(), userSelector.regionRadius, UserSelector.selectedNode);
         algoAntColony.startAntColony(selectedCars, UserSelector.selectedNode);
     }
 }