示例#1
0
    private void Awake()
    {
        //컴포넌트 할당.
        animatorPro = GetComponent <AnimatorPro>();

        //사용할 애니메이션을 할당해주세요.
        animatorPro.Init(anim);
    }
示例#2
0
    private void Awake()
    {
        animatorPro = GetComponent <AnimatorPro>();
        animatorPro.Init(anim);

        _fadeMgr = Manager.Get <FullScreenFadeManager>();

        if (_fadeMgr != null)
        {
            _fadeMgr.Fade(1.3f, FullScreenFadeManager.FadeMode.FadeOut, Color.black);
        }
    }
示例#3
0
    private void Awake()
    {
        //초기화
        if (!animator)
        {
            return;
        }
        animatorPro = GetComponent <AnimatorPro>();
        animatorPro.Init(animator);

        bodyCollider = GetComponent <BoxCollider2D>();
        rigidbody2D  = GetComponent <Rigidbody2D>();

        //일반 속도로 변환해주는 메세지 등록
        Messager.RegisterMessage("NormalSpeed", _ => setNormalMoveSpeed());
    }