public void Dequeue_returns_dog_or_cat_or_null() { // Arrange AnimalShelter shelter = new AnimalShelter(); shelter.AnimalEnqueue(Animal.Type.Bird); shelter.AnimalEnqueue(Animal.Type.Dog); shelter.AnimalEnqueue(Animal.Type.Cat); // Act Animal.Type?result = shelter.AnimalDequeue(Animal.Type.Bird); // Assert Assert.Null(result); }
public void Dequeue_returns_dog() { // Arrange AnimalShelter shelter = new AnimalShelter(); shelter.AnimalEnqueue(Animal.Type.Bird); shelter.AnimalEnqueue(Animal.Type.Dog); shelter.AnimalEnqueue(Animal.Type.Cat); // Act Animal.Type?result = shelter.AnimalDequeue(Animal.Type.Dog); // Assert Assert.Equal(Animal.Type.Dog, result); }
public void ThrowsErrorIfNoPreferenceToAdopt() { shelter.FIFOAnimalShelter(); Assert.Throws <Exception>(() => shelter.AnimalDequeue("dog")); }