static void OnAllFactionsRequest(ref AllFactionsRequestMsg msg, MyNetworkClient sender) { var response = new AllFactionsSuccessMsg(); response.Factions = MySession.Static.Factions.SaveFactions(); Sync.Layer.SendMessage(ref response, sender.SteamUserId, messageType: MyTransportMessageEnum.Success); }
static void OnAllFactionsSuccess(ref AllFactionsSuccessMsg msg, MyNetworkClient sender) { MySession.Static.Factions.LoadFactions(msg.Factions); }