static void OnAllFactionsRequest(ref AllFactionsRequestMsg msg, MyNetworkClient sender)
        {
            var response = new AllFactionsSuccessMsg();

            response.Factions = MySession.Static.Factions.SaveFactions();

            Sync.Layer.SendMessage(ref response, sender.SteamUserId, messageType: MyTransportMessageEnum.Success);
        }
 static void OnAllFactionsSuccess(ref AllFactionsSuccessMsg msg, MyNetworkClient sender)
 {
     MySession.Static.Factions.LoadFactions(msg.Factions);
 }