示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     AS = FindObjectOfType <AlienSpeech>();
     GM = FindObjectOfType <GameManager>();
 }
示例#2
0
 void Start()
 {
     GM = FindObjectOfType<GameManager>();
     AS = FindObjectOfType<AlienSpeech>();
     AC = FindObjectOfType<AlienCollision>();
 }