public AkVector OrientationFront() { AkVector ret = new AkVector(AkSoundEnginePINVOKE.CSharp_AkTransform_OrientationFront(swigCPtr), false); return(ret); }
public UnityEngine.Vector3 OrientationFront() { return(AkSoundEnginePINVOKE.CSharp_AkTransform_OrientationFront(swigCPtr)); }