示例#1
0
    // Start is called before the first frame update
    void Start()
    {
        advanceUI = promotionUI.GetComponent <AdvanceUI>();
        advanceUI.EnableUI(false, false);

        equivalenceUIText.text = equivalenceText.text;

        initialTextWidth = progressBartText.rectTransform.rect.width;

        for (int i = 0; i < sortingBoxObjects.Length; i++)
        {
            sortingBoxObjects[i].GetComponent <SorterBehavior>().Target = domains[i];
            sortingBoxText[i].text = "Forward\nTo\n" + domains[i].ToLower();
        }

        foreach (GameObject g in characters)
        {
            g.SetActive(false);
        }

        SetScore();
        NewRequest(2, 0, 0);
    }