示例#1
0
        /// <summary>
        /// Create and register a new attachment point.
        /// </summary>
        /// <remarks>
        /// The attachment point itself is a fairly opaque handle. Its effects are propagated to the client via the
        /// two handlers associated with it.
        /// The optional context attachment point provides an optional contextual hint to where in the anchor
        /// graph to bind the new attachment point.
        /// See <see cref="IAttachmentPointManager.CreateAttachmentPoint"/>.
        /// </remarks>
        /// <param name="frozenPosition">The position in the frozen space at which to start the attachment point</param>
        /// <param name="context">The optional context into which to create the attachment point (may be null)</param>
        /// <param name="locationHandler">Delegate to handle WorldLocking system adjustments to position</param>
        /// <param name="stateHandler">Delegate to handle WorldLocking connectivity changes</param>
        /// <returns>The new attachment point interface.</returns>
        public IAttachmentPoint CreateAttachmentPoint(Vector3 frozenPosition, IAttachmentPoint context,
                                                      AdjustLocationDelegate locationHandler, AdjustStateDelegate stateHandler)
        {
            FragmentId      fragmentId  = GetTargetFragmentId(context);
            AttachmentPoint attachPoint = new AttachmentPoint(locationHandler, stateHandler);

            attachPoint.ObjectPosition = frozenPosition;
            if (fragmentId.IsKnown())
            {
                SetupAttachmentPoint(plugin, attachPoint, context);

                Fragment fragment = EnsureFragment(fragmentId);
                Debug.Assert(fragment != null, "Valid fragmentId but no fragment found");
                fragment.AddAttachmentPoint(attachPoint);
            }
            else
            {
                AddPendingAttachmentPoint(attachPoint, context);
            }
            return(attachPoint);
        }
示例#2
0
 /// <summary>
 /// Constructor, sets handlers
 /// </summary>
 /// <param name="locationHandler">Handler for positional adjustments, may be null.</param>
 /// <param name="stateHandler">Handler for connectivity adjustments, may be null.</param>
 public AttachmentPoint(AdjustLocationDelegate locationHandler, AdjustStateDelegate stateHandler)
 {
     this.LocationHandler = locationHandler;
     this.StateHandler    = stateHandler;
 }