public void AddingPartyCallEventArgsConstructorTest()
        {
            BaseCreature             creatureParty = null; // TODO: 初始化为适当的值
            BaseCreature             creature      = null; // TODO: 初始化为适当的值
            AddingPartyCallEventArgs target        = new AddingPartyCallEventArgs(creatureParty, creature);

            Assert.Inconclusive("TODO: 实现用来验证目标的代码");
        }
        public void AddPartyTest()
        {
            BaseCreature             creatureParty = null;                                                  // TODO: 初始化为适当的值
            BaseCreature             creature      = null;                                                  // TODO: 初始化为适当的值
            AddingPartyCallEventArgs target        = new AddingPartyCallEventArgs(creatureParty, creature); // TODO: 初始化为适当的值
            BaseCreature             actual;

            actual = target.AddParty;
            Assert.Inconclusive("验证此测试方法的正确性。");
        }
        public void IsCancelTest()
        {
            BaseCreature             creatureParty = null;                                                  // TODO: 初始化为适当的值
            BaseCreature             creature      = null;                                                  // TODO: 初始化为适当的值
            AddingPartyCallEventArgs target        = new AddingPartyCallEventArgs(creatureParty, creature); // TODO: 初始化为适当的值
            bool expected = false;                                                                          // TODO: 初始化为适当的值
            bool actual;

            target.IsCancel = expected;
            actual          = target.IsCancel;
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("验证此测试方法的正确性。");
        }