public void AddingPartyCallEventArgsConstructorTest() { BaseCreature creatureParty = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 AddingPartyCallEventArgs target = new AddingPartyCallEventArgs(creatureParty, creature); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
public void AddPartyTest() { BaseCreature creatureParty = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 AddingPartyCallEventArgs target = new AddingPartyCallEventArgs(creatureParty, creature); // TODO: 初始化为适当的值 BaseCreature actual; actual = target.AddParty; Assert.Inconclusive("验证此测试方法的正确性。"); }
public void IsCancelTest() { BaseCreature creatureParty = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 AddingPartyCallEventArgs target = new AddingPartyCallEventArgs(creatureParty, creature); // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; target.IsCancel = expected; actual = target.IsCancel; Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }