public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod) { if (activeInputMethod == ActiveInputMethod.Hardware) { activeInput = s_HardwareInput; } }
public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod) { switch (activeInputMethod) { case ActiveInputMethod.Hardware: activeInput = s_HardwareInput; break; } }
public static void ChangeActiveInputMethod(ActiveInputMethod activeInputMethod) { switch (activeInputMethod) { case ActiveInputMethod.Mobile: activeInput = mobileInput; break; case ActiveInputMethod.Standalone: activeInput = standaloneInput; break; } }
public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod) { switch (activeInputMethod) { case ActiveInputMethod.Hardware: activeInput = s_HardwareInput; break; case ActiveInputMethod.Touch: activeInput = s_TouchInput; break; } }
public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod) { switch (activeInputMethod) { case ActiveInputMethod.Hardware: s_HardwareInput = new StandaloneInput(); activeInput = s_HardwareInput; break; case ActiveInputMethod.Touch: s_TouchInput = new MobileInput(); activeInput = s_TouchInput; break; } }
public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod) { activeInput = s_TouchInput; /*switch (activeInputMethod) * { * case ActiveInputMethod.Hardware: * activeInput = s_HardwareInput; * break; * * case ActiveInputMethod.Touch: * activeInput = s_TouchInput; * break; * }*/ }
public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod) { switch (activeInputMethod) { case ActiveInputMethod.Hardware: _activeInput = SHardwareInput; break; case ActiveInputMethod.Touch: _activeInput = STouchInput; break; default: throw new ArgumentOutOfRangeException("activeInputMethod", activeInputMethod, null); } }
public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod) { switch (activeInputMethod) { case ActiveInputMethod.Hardware: activeInput = s_HardwareInput; break; case ActiveInputMethod.Touch: activeInput = s_TouchInput; break; case ActiveInputMethod.Hybrid: activeInput = s_HybridInput; break; } }
} // 0x0000000180621CC0-0x0000000180621D70 // Methods public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod) { } // 0x0000000180621980-0x0000000180621A30