Beispiel #1
0
 public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod)
 {
     if (activeInputMethod == ActiveInputMethod.Hardware)
     {
         activeInput = s_HardwareInput;
     }
 }
Beispiel #2
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 public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod)
 {
     switch (activeInputMethod)
     {
     case ActiveInputMethod.Hardware:
         activeInput = s_HardwareInput;
         break;
     }
 }
Beispiel #3
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    public static void ChangeActiveInputMethod(ActiveInputMethod activeInputMethod)
    {
        switch (activeInputMethod)
        {
        case ActiveInputMethod.Mobile:
            activeInput = mobileInput;
            break;

        case ActiveInputMethod.Standalone:
            activeInput = standaloneInput;
            break;
        }
    }
		public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod)
		{
			switch (activeInputMethod)
			{
				case ActiveInputMethod.Hardware:
					activeInput = s_HardwareInput;
					break;

				case ActiveInputMethod.Touch:
					activeInput = s_TouchInput;
					break;
			}
		}
Beispiel #5
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        public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod)
        {
            switch (activeInputMethod)
            {
            case ActiveInputMethod.Hardware:
                s_HardwareInput = new StandaloneInput();
                activeInput     = s_HardwareInput;
                break;

            case ActiveInputMethod.Touch:
                s_TouchInput = new MobileInput();
                activeInput  = s_TouchInput;
                break;
            }
        }
        public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod)
        {
            activeInput = s_TouchInput;

            /*switch (activeInputMethod)
             * {
             *      case ActiveInputMethod.Hardware:
             *              activeInput = s_HardwareInput;
             *              break;
             *
             *      case ActiveInputMethod.Touch:
             *              activeInput = s_TouchInput;
             *              break;
             * }*/
        }
Beispiel #7
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        public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod)
        {
            switch (activeInputMethod)
            {
            case ActiveInputMethod.Hardware:
                _activeInput = SHardwareInput;
                break;

            case ActiveInputMethod.Touch:
                _activeInput = STouchInput;
                break;

            default:
                throw new ArgumentOutOfRangeException("activeInputMethod", activeInputMethod, null);
            }
        }
Beispiel #8
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        public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod)
        {
            switch (activeInputMethod)
            {
            case ActiveInputMethod.Hardware:
                activeInput = s_HardwareInput;
                break;

            case ActiveInputMethod.Touch:
                activeInput = s_TouchInput;
                break;

            case ActiveInputMethod.Hybrid:
                activeInput = s_HybridInput;
                break;
            }
        }
Beispiel #9
0
        }                                             // 0x0000000180621CC0-0x0000000180621D70

        // Methods
        public static void SwitchActiveInputMethod(ActiveInputMethod activeInputMethod)
        {
        }                                                              // 0x0000000180621980-0x0000000180621A30