示例#1
0
 public void OnCollisionEnter2D(Collision2D collision)
 {
     Debug.Log("collision : " + collision.gameObject.tag);
     if (this.gameObject.tag == "MainPlayer")
     {
         action_Manager.SetM_collider(collision.gameObject);
         //if (collision.gameObject.tag == "EatableObject")
         //{
         //    action_Manager.Set_eatableObj(collision.gameObject);
         //}
     }
 }
 public void OnCollisionEnter2D(Collision2D collision)
 {
     if (this.gameObject.tag == "MainPlayer")
     {
         action_Manager.SetM_collider(collision.gameObject);
         if (collision.gameObject.tag == "EatableObject")
         {
             //action_Manager.eatableObj = collision.gameObject;
         }
     }
 }