private void setIntensityLevel() { intensityLevel = AcousticsMath.CalcuIntensityLevel(intensity); GetComponent <Move>().setAmplitude(intensityLevel); }
private void setIntensity() { intensity = AcousticsMath.CrossSpectrumMethod(micSoundSignals, 44100, 12, 707F, 1414F, 1.1717, 0.05f); }