private void setIntensityLevel()
 {
     intensityLevel = AcousticsMath.CalcuIntensityLevel(intensity);
     GetComponent <Move>().setAmplitude(intensityLevel);
 }
 private void setIntensity()
 {
     intensity = AcousticsMath.CrossSpectrumMethod(micSoundSignals, 44100, 12, 707F, 1414F, 1.1717, 0.05f);
 }